This removes the AnimationRefresh argument from `collect_animation_into`
which was added in a9b8840 - it's only effect was disallowing
`UseInitial`s within keyframes when we were doing animated style
updates which I believe is unintentional.
Gains us 214 WPT tests.
If an animation got to its finished state before its target's computed
properties could be updated, we would end up with invalid styles. Do not
skip finished animations, but prevent effect invalidation on timeline
updates if the animation is already finished.
This fixes the CI flake on WPT test
`css/css-transitions/inherit-height-transition.html`.
This reverts 0e3487b9ab.
Back when I made that change, I thought we could make our StyleValue
classes match the typed-om definitions directly. However, they have
different requirements. Typed-om types need to be mutable and GCed,
whereas StyleValues are immutable and ideally wouldn't require a JS VM.
While I was already making such a cataclysmic change, I've moved it into
the StyleValues directory, because it *not* being there has bothered me
for a long time. 😅
This has quite a lot of fall out. But the majority of it is just type or
UDL substitution, where the changes just fall through to other function
calls.
By changing property key storage to UTF-16, the main affected areas are:
* NativeFunction names must now be UTF-16
* Bytecode identifiers must now be UTF-16
* Module/binding names must now be UTF-16
Our previous implementation kept track of an AnimationTimeline being
monotonically increasing, by looking at new time values coming in and
setting `m_monotonically_increasing` to `false` whenever a new value
is before the previous known time value.
As far as I can tell, the spec doesn't really ask us to do so: it just
defines 'monotonically increasing' as a property of a timeline, i.e. it
guarantees that returned time values from `::current_time()` are always
greater than or equal to the last returned value.
This fixes a common crash seen when the last render opportunity lies
before the document's origin time, and `::set_current_time()` was
invoked with a negative value. This was especially visible in the
`Text/input/wpt-import/css/cssom/CSSStyleSheet-constructable.html` test.
`AnimationTimeline` visits pointers of all registered animations, so if
element is removed from DOM tree but its animations remain registered in
timeline, then `Animation` and owner `Element` will be kept alive until
`AnimationTimeline` is destroyed.
This fixes an issue where only the last KeyframeEffect applied to an
element would actually have an effect on the computed properties.
It was particularly noticeable when animating a shorthand property like
border-width, since only one of the border edges would have its width
actually animate.
By deferring the invalidation until all animations have been processed,
we also reduce the amount of work that gets done on pages with many
animations/transitions per element. Discord is very fond of this for
example.
...and setter. We had lots of places where we check if pseudo-element
type is specified and then use `pseudo_element_computed_properties()` or
`computed_properties()`. This change moves these checks from caller side
to the getter and setter.
As conflict resolution depends on whether the property was set directly
or via a shorthand, we have to store the non-expanded values in the
resolved keyframe properties.
We already had all necessary things for pseudo elements support in place
except ability to save transition properties in Animatable. This commit
adds the missing part.
Previously, we would just assign the UnresolvedStyleValue to each
longhand, which was completely wrong but happened to work if it was a
ShorthandStyleValue (because that's basically a list of "set property X
to Y", and doesn't care which property it's the value of).
For example, the included `var-in-margin-shorthand.html` test would:
1. Set `margin-top` to `var(--a) 10px`
2. Resolve it to `margin-top: 5px 10px`
3. Reject that as invalid
What now happens is:
1. Set `margin-top` to a PendingSubstitutionValue
2. Resolve `margin` to `5px 10px`
3. Expand that out into its longhands
4. `margin-top` is `5px` 🎉
In order to support this, `for_each_property_expanding_shorthands()` now
runs the callback for the shorthand too if it's an unresolved or
pending-substitution value. This is so that we can store those in the
CascadedProperties until they can be resolved - otherwise, by the time
we want to resolve them, we don't have them any more.
`cascade_declarations()` has an unfortunate hack: it tracks, for each
declaration, which properties have already been given values, so that
it can avoid overwriting an actual value with a pending one. This is
necessary because of the unfortunate way that CSSStyleProperties holds
expanded longhands, and not just the original declarations. The spec
disagrees with itself about this, but we do need to do that expansion
for `element.style` to work correctly. This HashTable is unfortunate
but it does solve the problem until a better solution can be found.
We already have fast path for built-in iterators that skips `next()`
lookup and iteration result object allocation applied for `for..of` and
`for..in` loops. This change extends it to `iterator_step()` to cover
`Array.from()`, `[...arr]` and many other cases.
Makes following function go 2.35x faster on my computer:
```js
(function f() {
let arr = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10];
for (let i = 0; i < 1000000; i++) {
let [a, ...rest] = arr;
}
})();
```
Before this change, we were going through the chain of base classes for
each IDL interface object and having them set the prototype to their
prototype.
Instead of doing that, reorder things so that we set the right prototype
immediately in Foo::initialize(), and then don't bother in all the base
class overrides.
This knocks off a ~1% profile item on Speedometer 3.
"Functional" as in "it's a function token" and not "it works", because
the behaviour for these is unimplemented. :^)
This is modeled after the pseudo-class parsing, but with some changes
based on things I don't like about that implementation. I've
implemented the `<pt-name-selector>` parameter used by view-transitions
for now, but nothing else.
Instead of reserving space for data required to run animations in every
DOM element, we now allocate it lazily only if element actually has some
animations. This allows us to save 336 bytes on non-animated DOM
elements.
The upcoming generated types will match those for pseudo-classes: A
PseudoElementSelector type, that then holds a PseudoElement enum
defining what it is. That enum will be at the top level in the Web::CSS
namespace.
In order to keep the diffs clearer, this commit renames and moves the
types, and then a following one will replace the handwritten enum with
a generated one.
12c6ac78e2 with fixed mistake when cache
slot is copied instead of being referenced:
```cpp
auto cache =
box.cached_intrinsic_sizes().min_content_height.ensure(width);
```
while it should've been:
```cpp
auto& cache =
box.cached_intrinsic_sizes().min_content_height.ensure(width);
```
This change moves intrinsic sizes cache from
LayoutState, which is local to current layout run,
to layout nodes, so it could be reused between
layout runs. This optimization is possible because
we can guarantee that these measurements will
remain unchanged unless the style of the element
or any of its descendants changes.
For now, invalidation is implemented simply by
resetting cache on whole ancestors chain once we
figured that element needs layout update.
The case when layout is invalidated by DOM's
structural changes is covered by layout tree
invalidation that drops intrinsic sizes cache
along with layout nodes.
I measured improvement on couple websites:
- Mail list on GMail 28ms -> 6ms
- GitHub large code page 47ms -> 36ms
- Discord chat history 15ms -> 8ms
(Time does not include `commit()`)