Commit graph

17 commits

Author SHA1 Message Date
Andreas Kling
4173905198 LibGUI: Add a simple emoji input dialog activated by Ctrl+Alt+Space :^)
Widgets can now opt in to emoji input via set_accepts_emoji_input().
If the focused widget accepts emoji input, we'll pop up a simple dialog
with all the available emojis as clickable buttons.

You can press escape if you change your mind and don't want an emoji.

This UI layout definitely will not scale as we add more emojis, but it
works for the moment, and we can adapt it as we go. Pretty cool! :^)
2020-05-17 22:35:25 +02:00
Andreas Kling
42f0b2522b LibGUI: Introduce widget content margins + improve splitters
A GUI::Widget can now set an optional content margin (4x0 by default.)
Pixels in the content margin will be ignored for hit testing purposes.

Use this to allow frame-like widgets (like GUI::Frame!) to ignore any
mouse events in the frame area, and instead let those go to parent.

This allows GUI::Splitter to react "sooner" to mouse events that were
previously swallowed by the child widgets instead of ending up in the
splitter. The net effect is that 2 more pixels on each side of a
splitter handle are now interactive and usable for splitting! :^)
2020-04-24 19:05:02 +02:00
Tibor Nagy
9e6e731a78 LibGUI: Remove G prefix from macros 2020-03-19 23:17:34 +01:00
Oriko
2a32330257 LibGUI: Add a ThemeChange event 2020-03-16 13:39:34 +01:00
Andreas Kling
3edcaa9b99 LibGUI: Implement set_property() on Widget and AbstractButton
This makes it possible for an RPC client to modify some interesting
widget properties.
2020-03-05 15:50:22 +01:00
Andreas Kling
e23c5b7e83 LibGUI+Inspector: Highlight the currently remotely inspected widget
This patch adds a magenta rectangle around the currently inspected
widget. This allows you to browse an app's widget tree somewhat
visually using the Inspector. :^)
2020-03-05 14:42:05 +01:00
Andreas Kling
849fdc1c0b LibGUI: Make Layout a Core::Object and add basic serialization
This allows you to view layouts (as data) in Inspector.
2020-03-05 09:22:43 +01:00
Andreas Kling
e4f433dddd LibGUI: Remove unused GUI::Widget::click_event() 2020-03-04 21:21:46 +01:00
Andreas Kling
03e0ddce52 LibGUI: Some more convenience functions for constructing widgets
This patch adds two new API's:

- WidgetType& GUI::Window::set_main_widget<WidgetType>();

  This creates a new main widget for a window, assigns it, and returns
  it to you as a WidgetType&.

- LayoutType& GUI::Widget::set_layout<LayoutType>();

  Same basic idea, creates a new layout, assigns it, and returns it to
  you as a LayoutType&.
2020-03-03 22:37:48 +01:00
Andreas Kling
c5d913970a LibGUI: Remove parent parameter to GUI::Widget constructor 2020-02-23 12:27:53 +01:00
Andreas Kling
2143da6434 LibGUI: Add forwarding header
This patch adds <LibGUI/Forward.h> and uses it a bunch.
It also dragged various header dependency reduction changes into it.
2020-02-16 09:41:56 +01:00
Andreas Kling
e1ff4fa034 LibGUI: Remove more header dependencies from Widget.h 2020-02-15 00:24:14 +01:00
Andreas Kling
a368cf7d51 LibGfx: Replace manual forward declarations with <LibGfx/Forward.h> 2020-02-15 00:10:34 +01:00
Andreas Kling
34c7322d77 LibGUI: Remove some header dependencies from Widget.h 2020-02-14 23:53:11 +01:00
Andreas Kling
3ce80bec97 WindowServer+LibGUI: Add a "drag move" event
This allows windows/widgets to learn when something is being dragged
over them. They can then repaint themselves somehow to indicate that
they are willing to accept a drop.

Currently this is piggybacking somewhat on the mouse event mechanism
in WindowServer. I'm not sure that's the best design but it seemed
easier to do it this way right now.
2020-02-13 21:43:32 +01:00
Andreas Kling
f4fa758959 LibGUI: Add a Widget::did_layout() that gets called after layout
This will allow widgets to implement post-layout behaviors.
2020-02-11 11:53:38 +01:00
Andreas Kling
6a9cc66b97 LibGUI: Remove leading G from filenames 2020-02-06 20:33:02 +01:00
Renamed from Libraries/LibGUI/GWidget.h (Browse further)