Instead of relying on the GUI code to handle UTF-8, we now process
and parse the incoming data into 32-bit codepoints ourselves.
This means that you can now show emojis in the terminal and they will
only take up one character cell each. :^)
The buffer positions referred to by a VT::Position now include history
scrollback, meaning that a VT::Position with row=0 is at the start of
the history.
The active terminal buffer keeps moving in VT::Position coordinates
whenever we scroll. This allows selection to follow history. It also
allows us to click hyperlinks in history.
Fixes#957.
We should rename all of these functions to match the real VT100 names.
This will make it 100% easier to work on LibVT.
For reference: https://vt100.net/docs/vt100-ug/
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.
For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.
Going forward, all new source files should include a license header.
This was a workaround to be able to build on case-insensitive file
systems where it might get confused about <string.h> vs <String.h>.
Let's just not support building that way, so String.h can have an
objectively nicer name. :^)
This is not as perfect as it is elsewhere in the system, as we cannot
really change how terminal "thinks about" characters and bytes. What
we can do though, and what this commit does, is to *render* emojis, but
make it seem as if they take up all the space, and all the columns their
bytes would take if they were all regular characters.
Now that we're bringing back the in-kernel virtual console, we should
move towards having a single implementation of terminal emulation.
This patch rips out the emulation code from the Terminal application
and turns it into the beginnings of LibVT.
The basic design idea is that users of VT::Terminal will implement and
provide a VT::TerminalClient subclass to handle presentation-specific
things. We'll need to iterate on this, but it's a start. :^)