It was impractical to return a RefPtr<File> since that left us no way
to extract the error string. This is usually needed for the UI, so the
old static open() got basically no use.
There were some ideas about how to use this class but we never actually
started using it, so let's just simplify it and get it ready for use.
The basic idea is: a function returns a Result<ValueType, ErrorType>.
Callers check if the result object is_error(). If so, an ErrorType can
be fetched with the error() getter. Otherwise, a ValueType is fetched
with the value() getter. That's it. :^)
This was not done previously and resulted in modal windows not being
able to accept input unless they were clicked one time if their parent
windows were the active input window.
value and bound arguments
This allows Function objects produced by Function.prototype.bind, as well
as arrow functions to track their |this| values and bound arguments.
This little tweak fixes the issue where the scrolling speeds up
significantly if the user wiggles their cursor. Just something obvious
I spotted while watching the video :^)
Previously, TextEditor processed the Select all command directly on the
keydown event handler. For this reason, WindowManager would not process
it as an action for the focused control and an action with the same
keyboard shortcut from the parent could override the TextEditor's one
even when it is focused.
For instance, when pressing Ctrl+A on the FileManager's path bar, all
files were selected instead, which is not the expected behavior.
Now the Select all command is an actual action on TextEditor, so that
WindowManager can process it correctly before any other actions. I also
added an icon for it!
If you select some text and drag the cursor outside the widget on the
left hand side, we would previously suddenly snap the selection cursor
to the end of the line instead of keeping it at the start of the line
as you would expect. This patch fixes that. :^)
If you start selecting text and move the cursor outside the TextEditor
widget area without letting go of the mouse button, we will now keep
scrolling a little bit every 100ms.
DWARF line number information, if generated, is stored in the
.debug_line section of an object file.
The information is encoded as instructions for a VM that is defined in
the DWARF specification.
By executing these instructions, we can extract the encoded line number
information.
We allow the ref-counting parts of an object to be mutated even when the
object itself is a const.
An important detail is that we allow invoking 'will_be_destroyed' and
'one_ref_left', which are not required to be const qualified, on const
objects.
Previously, drag and drop would only work when dragging between node
items on a DirectoryView. This commit makes it possible to drag files to
the empty area of the DirectoryView and copy files more easily between
windows.