Commit graph

300 commits

Author SHA1 Message Date
Andreas Kling
b7c04f999a LibJS/Bytecode: Split SetVariable into four separate instructions
Instead of SetVariable having 2x2 modes for variable/lexical and
initialize/set, those 4 modes are now separate instructions, which
makes each instruction much less branchy.
2024-05-14 21:46:36 +02:00
Andreas Kling
9265385807 LibJS/Bytecode: Don't bother propagating completion values in functions
The last completion value in a function is not exposed to the language,
since functions always either return something, or undefined.

Given this, we can avoid emitting code that propagates the completion
value from various statements, as long as we know we're generating code
for a context where the completion value is not accessible. In practical
terms, this means that function code gets to do less completion
shuffling, while global and eval code has to keep doing it.
2024-05-14 21:46:36 +02:00
Andreas Kling
855f6417df LibJS/Bytecode: Move environment variable caches into instructions
These were out-of-line because we had some ideas about marking
instruction streams PROT_READ only, but that seems pretty arbitrary and
there's a lot of performance to be gained by putting these inline.
2024-05-13 09:22:14 +02:00
Aliaksandr Kalenik
6fb1d9e516 LibJS: Stop using execute_ast_node() for class property evaluation
Instead, generate bytecode to execute their AST nodes and save the
resulting operands inside the NewClass instruction.

Moving property expression evaluation to happen before NewClass
execution also moves along creation of new private environment and
its population with private members (private members should be visible
during property evaluation).

Before:
- NewClass

After:
- CreatePrivateEnvironment
- AddPrivateName
- ...
- AddPrivateName
- NewClass
- LeavePrivateEnvironment
2024-05-12 19:10:25 +02:00
Andreas Kling
b5a070e8ce LibJS/Bytecode: Don't create empty lexical environments
This patch stops emitting the BlockDeclarationInstantiation instruction
when there are no locals, and no function declarations in the scope.

We were spending 20% of CPU time on https://ventrella.com/Clusters/ just
creating empty environments for no reason.
2024-05-11 15:22:36 +02:00
Aliaksandr Kalenik
00018ad415 LibJS: Move BindingPattern bytecode generation into a method
Preparation for upcoming function where binding pattern will have to be
used outside of ASTCodegen.cpp
2024-05-11 11:43:05 +02:00
Andreas Kling
96511a7d19 LibJS/Bytecode: Avoid unnecessary copy of call expression callee
If the callee is already a temporary register, we don't need to copy it
to *another* temporary before evaluating arguments. None of the
arguments will clobber the existing temporary anyway.
2024-05-10 15:03:24 +00:00
Andreas Kling
56a3ccde1a LibJS/Bytecode: Turn UnaryMinus(NumericLiteral) into a constant 2024-05-10 15:03:24 +00:00
Andreas Kling
34f287087e LibJS/Bytecode: Only copy call/array expression arguments when needed
We only need to make copies of locals here, in case the locals are
modified by something like increment/decrement expressions.

Registers and constants can slip right through, without being Mov'ed
into a temporary first.
2024-05-10 15:03:24 +00:00
Andreas Kling
caf2e675bf LibJS/Bytecode: Don't emit GetGlobal undefined
We know that `undefined` in the global scope is always the proper
undefined value. This commit takes advantage of that by simply emitting
a constant undefined value instead.

Unfortunately we can't be so sure in other scopes.
2024-05-10 15:03:24 +00:00
Andreas Kling
448f837d38 LibJS/Bytecode: Round constant operands of bitwise binary expressions
This helps some of the Cloudflare Turnstile stuff run faster, since they
are deliberately screwing with JS engines by asking us to do a bunch of
bitwise operations on e.g 65535.56

By rounding such values in bytecode generation, the interpreter can stay
on the happy path while executing, and finish quite a bit faster.
2024-05-10 15:03:24 +00:00
Andreas Kling
7654da3851 LibJS/Bytecode: Do basic compare-and-jump peephole optimization
We now fuse sequences like [LessThan, JumpIf] to JumpLessThan.
This is only allowed for temporaries (i.e VM registers) with no other
references to them.
2024-05-10 15:03:24 +00:00
Andreas Kling
f164e18a55 LibJS/Bytecode: Bunch all tests together in switch statement codegen
Before this change, switch codegen would interleave bytecode like this:

    (test for case 1)
    (code for case 1)
    (test for case 2)
    (code for case 2)

This meant that we often had to make many large jumps while looking for
the matching case, since code for each case can be huge.

It now looks like this instead:

    (test for case 1)
    (test for case 2)
    (code for case 1)
    (code for case 2)

This way, we can just fall through the tests until we hit one that fits,
without having to make any large jumps.
2024-05-09 09:12:13 +02:00
Andreas Kling
18b8fae85c LibJS/Bytecode: Remove pointless basic block in SwitchStatement codegen 2024-05-09 09:12:13 +02:00
Andreas Kling
6873628317 LibJS/Bytecode: Make NewArray a variable-length instruction
This removes a layer of indirection in the bytecode where we had to make
sure all the initializer elements were laid out in sequential registers.

Array expressions no longer clobber registers permanently, and they can
be reused immediately afterwards.
2024-05-09 09:12:13 +02:00
Andreas Kling
cea59b6642 LibJS/Bytecode: Reuse bytecode registers
This patch adds a register freelist to Bytecode::Generator and switches
all operands inside the generator to a new ScopedOperand type that is
ref-counted and automatically frees the register when nothing uses it.

This dramatically reduces the size of bytecode executable register
windows, which were often in the several thousands of registers for
large functions. Most functions now use less than 100 registers.
2024-05-09 09:12:13 +02:00
Andreas Kling
0f70ff9a67 LibJS/Bytecode: Only emit ResolveThisBinding once per basic block
Once executed, this instruction will always produce the same result
in subsequent executions, so it's okay to cache it.

Unfortunately it may throw, so we can't just hoist it to the top of
every executable, since that would break observable execution order.
2024-05-09 09:12:13 +02:00
Hendiadyoin1
af94e4c05d LibJS: Save and restore exceptions on yields in finalizers
Also removes a bunch of related old FIXMEs.
2024-05-08 22:01:58 +02:00
Andreas Kling
9cbf17f181 LibJS/Bytecode: Emit do...while body before test in codegen
This makes the code flow naturally and allows jump elision to work.
2024-05-07 09:15:40 +02:00
Andreas Kling
95759dcc6d LibJS/Bytecode: Put end block last in for statement codegen 2024-05-07 09:15:40 +02:00
Andreas Kling
f3d57db774 LibJS/Bytecode: Stop emitting unnecessary jump at end of for statement 2024-05-07 09:15:40 +02:00
Andreas Kling
69cc64e94c LibJS/Bytecode: Emit for condition check before update statement
This allows jump elision to eliminate an unnecessary jump since things
now get laid out naturally in memory (normal execution order).
2024-05-07 09:15:40 +02:00
Hendiadyoin1
ada5027163 LibJS: Cleanup unwind state when transferring control out of a finalizer
This does two things:
* Clear exceptions when transferring control out of a finalizer
  Otherwise they would resurface at the end of the next finalizer
  (see test the new test case), or at the end of a function
* Pop one scheduled jump when transferring control out of a finalizer
  This removes one old FIXME
2024-05-02 07:27:45 +02:00
Hendiadyoin1
b4b9c4b383 LibJS: Restore scheduled jumps in catch blocks without finalizers 2024-05-02 07:27:45 +02:00
Hendiadyoin1
301a1fc763 LibJS: Propagate finalizers into nested try-catch blocks without them 2024-05-02 07:27:45 +02:00
Andreas Kling
b92839fad9 LibJS: Fix bug where argument++ happened before call
For this case to work correctly in the current bytecode world:

    func(a, a++)

We have to put the function arguments in temporaries instead of allowing
the postfix increment to modify `a` in place.

This fixes a problem where jQuery.each() would skip over items.
2024-04-27 17:24:29 +02:00
Timothy Flynn
22fdcfbc50 LibJS: Include identifier information in nullish property write access
When a PutById / PutByValue bytecode operation results in accessing a
nullish object, we now include the name of the property and the object
being accessed in the exception message (if available). This should make
it easier to debug live websites.

For example, the following errors would all previously produce a generic
error message of "ToObject on null or undefined":

  > foo = null
  > foo.bar = 1
  Uncaught exception:
  [TypeError] Cannot access property "bar" on null object "foo"
      at <unknown>

  > foo = { bar: undefined }
  > foo.bar.baz = 1
  Uncaught exception:
  [TypeError] Cannot access property "baz" on undefined object "foo.bar"
      at <unknown>

Note we certainly don't capture all possible nullish property write
accesses here. This just covers cases I've seen most on live websites;
we can cover more cases as they arise.
2024-03-29 21:57:19 +01:00
Timothy Flynn
9bbd3103a8 LibJS: Include identifier information in nullish property read access
When a GetById / GetByValue bytecode operation results in accessing a
nullish object, we now include the name of the property and the object
being accessed in the exception message (if available). This should make
it easier to debug live websites.

For example, the following errors would all previously produce a generic
error message of "ToObject on null or undefined":

  > foo = null
  > foo.bar
  Uncaught exception:
  [TypeError] Cannot access property "bar" on null object "foo"
      at <unknown>

  > foo = { bar: undefined }
  > foo.bar.baz
  Uncaught exception:
  [TypeError] Cannot access property "baz" on undefined object "foo.bar"
      at <unknown>

Note we certainly don't capture all possible nullish property read
accesses here. This just covers cases I've seen most on live websites;
we can cover more cases as they arise.
2024-03-29 21:57:19 +01:00
Andreas Kling
5b69413c4b Revert "LibJS/Bytecode: Bring back the bytecode optimization pipeline"
This reverts commit 5b29974bfa.
2024-03-06 08:39:29 +01:00
Andreas Kling
0f8c6dc9ad LibJS/Bytecode: Always evaluate LHS first in assignment expressions
This fixes an issue where expressions like `a[i] = a[++i]` could
evaluate `++i` before `a[i]`.
2024-03-05 10:19:38 +01:00
Andreas Kling
5b29974bfa LibJS/Bytecode: Bring back the bytecode optimization pipeline
...minus the EliminateLoads pass, since it was not compatible with the
new bytecode format.
2024-03-04 20:54:51 +01:00
Andreas Kling
60a555e364 LibJS/Bytecode: Make NewPrimitiveArray a variable-length instruction
Instead of having a FixedArray with a separate heap allocation, we can
just bake the primitive values into the instruction itself.
2024-03-03 22:27:44 +01:00
Andreas Kling
5813df21c8 LibJS/Bytecode: Make primitive bigints be constants
Instead of emitting a NewBigInt instruction to construct a primitive
bigint from a parsed literal, we now instantiate the BigInt on the heap
during codegen.
2024-03-03 22:27:44 +01:00
Andreas Kling
46d209c55b LibJS/Bytecode: Make primitive strings be constants
Instead of emitting a NewString instruction to construct a primitive
string from a parsed literal, we now instantiate the PrimitiveString on
the heap during codegen.
2024-03-03 22:27:44 +01:00
Andreas Kling
bc21ed151e LibJS/Bytecode: Handle awkward initialization case for duplicate var
`var` declarations can have duplicates, but duplicate `let` or `const`
bindings are a syntax error.

Because of this, we can sink `let` and `const` directly into the
preferred_dst if available. This is not safe for `var` since the
preferred_dst may be used in the initializer.

This patch fixes the issue by simply skipping the preferred_dst
optimization for `var` declarations.
2024-03-01 14:51:08 +01:00
Dan Klishch
78491204d9 LibJS: Don't use null DFS for break/continue statements without a label 2024-02-24 15:06:52 -07:00
Andreas Kling
6402ad29a6 LibJS/Bytecode: Don't clobber dst when assigning from object expression
When compiling code like this:

    x = { foo: x }

We don't want to put a new JS::Object in `x` until *after* we've
evaluated `x` for the `foo` field.

This fixes an issue when loading https://puter.com/ :^)
2024-02-23 14:34:00 +01:00
Andreas Kling
9a0a5a79f4 LibJS/Bytecode: Put arguments directly in the Call instruction
Instead of having Call refer to a range of VM registers, it now has
a trailing list of argument operands as part of the instruction.

This means we no longer have to shuffle every argument value into
a register before making a call, making bytecode smaller & faster. :^)
2024-02-20 21:25:18 +01:00
Andreas Kling
9d9b737a58 LibJS/Bytecode: Dedicated instructions for postfix increment/decrement
Instead of splitting the postfix variants into ToNumeric + Inc/Dec,
we now have dedicated PostfixIncrement and PostfixDecrement instructions
that handle both outputs in one go.
2024-02-20 21:25:18 +01:00
Andreas Kling
e46b217e42 LibJS/Bytecode: Move to a new bytecode format
This patch moves us away from the accumulator-based bytecode format to
one with explicit source and destination registers.

The new format has multiple benefits:

- ~25% faster on the Kraken and Octane benchmarks :^)
- Fewer instructions to accomplish the same thing
- Much easier for humans to read(!)

Because this change requires a fundamental shift in how bytecode is
generated, it is quite comprehensive.

Main implementation mechanism: generate_bytecode() virtual function now
takes an optional "preferred dst" operand, which allows callers to
communicate when they have an operand that would be optimal for the
result to go into. It also returns an optional "actual dst" operand,
which is where the completion value (if any) of the AST node is stored
after the node has "executed".

One thing of note that's new: because instructions can now take locals
as operands, this means we got rid of the GetLocal instruction.
A side-effect of that is we have to think about the temporal deadzone
(TDZ) a bit differently for locals (GetLocal would previously check
for empty values and interpret that as a TDZ access and throw).
We now insert special ThrowIfTDZ instructions in places where a local
access may be in the TDZ, to maintain the correct behavior.

There are a number of progressions and regressions from this test:

A number of async generator tests have been accidentally fixed while
converting the implementation to the new bytecode format. It didn't
seem useful to preserve bugs in the original code when converting it.

Some "does eval() return the correct completion value" tests have
regressed, in particular ones related to propagating the appropriate
completion after control flow statements like continue and break.
These are all fairly obscure issues, and I believe we can continue
working on them separately.

The net test262 result is a progression though. :^)
2024-02-19 21:45:27 +01:00
Andreas Kling
7f1a62a1d3 LibJS/Bytecode: Add Operand in/out to all the bytecode codegen helpers
This is pure prep work for refactoring the bytecode to use more operands
instead of only registers.

generate_bytecode() virtuals now return an Optional<Operand>, and the
idea is to return an Operand referring to the value produced by this
AST node.

They also take an Optional<Operand> "preferred_dst" input. This is
intended to communicate the caller's preference for an output operand,
if any. This will be used to elide temporaries when we can store the
result directly in a local, for example.
2024-02-19 21:45:27 +01:00
Tim Ledbetter
48a3a02238 LibCrypto: Make constructing a BigInteger from string fallible
Previously, constructing a `UnsignedBigInteger::from_base()` could
produce an incorrect result if the input string contained a valid
Base36 digit that was out of range of the given base. The same method
would also crash if the input string contained an invalid Base36 digit.
An error is now returned in both these cases.

Constructing a BigFraction from string is now also fallible, so that we
can handle the case where we are given an input string with invalid
digits.
2024-01-13 19:01:35 -07:00
Ali Mohammad Pur
5e1499d104 Everywhere: Rename {Deprecated => Byte}String
This commit un-deprecates DeprecatedString, and repurposes it as a byte
string.
As the null state has already been removed, there are no other
particularly hairy blockers in repurposing this type as a byte string
(what it _really_ is).

This commit is auto-generated:
  $ xs=$(ack -l \bDeprecatedString\b\|deprecated_string AK Userland \
    Meta Ports Ladybird Tests Kernel)
  $ perl -pie 's/\bDeprecatedString\b/ByteString/g;
    s/deprecated_string/byte_string/g' $xs
  $ clang-format --style=file -i \
    $(git diff --name-only | grep \.cpp\|\.h)
  $ gn format $(git ls-files '*.gn' '*.gni')
2023-12-17 18:25:10 +03:30
Andreas Kling
350e6c54d7 LibJS: Remove dedicated iterator result instructions in favor of GetById
When iterating over an iterable, we get back a JS object with the fields
"value" and "done".

Before this change, we've had two dedicated instructions for retrieving
the two fields: IteratorResultValue and IteratorResultDone. These had no
fast path whatsoever and just did a generic [[Get]] access to fetch the
corresponding property values.

By replacing the instructions with GetById("value") and GetById("done"),
they instantly get caching and JIT fast paths for free, making iterating
over iterables much faster. :^)

26% speed-up on this microbenchmark:

    function go(a) {
        for (const p of a) {
        }
    }
    const a = [];
    a.length = 1_000_000;
    go(a);
2023-12-07 18:12:24 +01:00
Andreas Kling
4699c81fc1 LibJS: Stop converting between Object <-> IteratorRecord all the time
This patch makes IteratorRecord an Object. Although it's not exposed to
author code, this does allow us to store it in a VM register.

Now that we can store it in a VM register, we don't need to convert it
back and forth between IteratorRecord and Object when accessing it from
bytecode.

The big win here is avoiding 3 [[Get]] accesses on every iteration step
of for..of loops. There are also a bunch of smaller efficiencies gained.

20% speed-up on this microbenchmark:

    function go(a) {
        for (const p of a) {
        }
    }
    const a = [];
    a.length = 1_000_000;
    go(a);
2023-12-07 14:06:34 +01:00
Andreas Kling
c9f0f0fc70 LibJS: Elide empty lexical environment in for..in/of blocks
When all the variables in a for..in/of block's lexical scope have been
turned into locals, we don't need to create and immediately abandon an
empty environment for them.

This avoid environment allocation in cases like this:

    function foo(a) {
        for (const x of a) {
        }
    }
2023-12-07 10:52:57 +01:00
Stephan Vedder
84eecbb10e LibJS/JIT: Add fastpath for set variable 2023-11-19 22:36:07 +01:00
Idan Horowitz
f19349e1b6 LibJS: Instantiate primitive array expressions using a single operation
This will not meaningfully affect short array literals, but it does
give us a bit of extra perf when evaluating huge array expressions like
in Kraken/imaging-darkroom.js
2023-11-18 08:37:34 +01:00
Simon Wanner
86b85aa68b LibJS: Introduce Builtins
Builtins are functions that can be detected during bytecode generation
and enable fast-paths in the JIT.
2023-11-17 19:06:25 +01:00
Andreas Kling
cfdb8a2756 LibJS/JIT: Update "unwind context" stack in JIT code
Until now, the unwind context stack has not been maintained by jitted
code, which meant we were unable to support the `with` statement.
This is a first step towards supporting that by making jitted code
call out to C++ to update the unwind context stack when entering/leaving
unwind contexts.

We also introduce a new "Catch" bytecode instruction that moves the
current exception into the accumulator. It's always emitted at the start
of a "catch" block.
2023-11-12 14:21:41 +01:00