WebP lossless files that use a color indexing transform with <= 16
colors use pixel bundling to pack 2, 4, or 8 pixels into a single pixel.
If the image's width doesn't happen to be an exact multiple of the
bundling factor, we need to:
1. Use ceil_div() instead of just dividing the width by the bundling
factor
2. Remember the original width and use it instead of computing
reduced width times bundling factor
This does these changes, and adds a simple test for it -- it at least
checks that the decoded images have the right size.
(I created these images myself in Photoshop, and used the same
technique as for Tests/LibGfx/test-inputs/catdog-alert-*.webp
to create images with a certain number of colors.)
For the test files, I opened Base/res/icons/catdog/alert.png in Adobe
Photoshop 2023, used Image->Mode->Index Color...->
Palette: Local (Perceptive) to reduce the number of colors to 13, 8, and
3 with transparency, and 2 without transparency, then converted it back
to Image->Mode->RGB Color (else it can't be saved as webp), then
File->Save a Copy... to save a WebP (mode lossless) for every palette
size.
The image is https://quakewiki.org/wiki/File:Qpalette.png in lossless
webp format with a color indexing transform.
I've created Qpalette.webp by running
examples/cwebp -z 0 ~/src/serenity/tmp.ppm -o Qpalette.webp
built at libwebp webmproject/libwebp@0825faa4c1 (without
png support, so I first ran
Build/lagom/image ~/Downloads/Qpalette.png -o tmp.ppm
to convert it from png to a format my cwebp binary could read).
This file also happens to explicitly set max_symbol, so it serves
as a test for that code path as well.
Introduced in 2c98eff, support for non-interleaved scans was not working
for frames with a number of MCU per line or column that is odd. Indeed,
the decoder assumed that they have scans that include a fabricated MCU
like scans with multiple components.
This patch makes the decoder handle images with a number of MCU per line
or column that is odd. To do so, as in the current decoder state we do
not know if components are interleaved at allocation time, we skip over
falsely-created macroblocks when filling them. As stated in 2c98eff,
this is probably not a good solution and a whole refactor will be
welcome.
It also comes with a test that open a square image with a side of 600px,
meaning 75 MCUs.
You can generate one by using `cjpeg` with the -scan argument.
This image has been generated with the following scan file:
0 1 2: 0 0 0 0;
0: 1 9 0 0;
2: 1 63 0 0 ;
1: 1 63 0 0 ;
0: 10 63 0 0;
This type of image isn't common, and you can probably only find one by
generating it yourself. It can be done using `cjpeg` with the -scan
argument.
This image has been generated with the following scan file:
0: 0 63 0 0;
1: 0 63 0 0;
2: 0 63 0 0;
Nobody made use of the ErrorOr return value and it just added more
chance of confusion, since it was not clear if failing to sniff an
image should return an error or false. The answer was false, if you
returned Error you'd crash the ImageDecoder.
Turns out extended-lossless-animated.webp did have a loop count of 0.
So I opened it in Hex Fiend and changed the byte at position 42
(which is the first byte of the little-endian u16 storing the loop
count) to 0x2A, so that the test can compare the loop count to something
not 0.
The patch also contains modifications on several classes, functions or
files that are related to the `JPGLoader`.
Renaming include:
- JPGLoader{.h, .cpp}
- JPGImageDecoderPlugin
- JPGLoadingContext
- JPG_DEBUG
- decode_jpg
- FuzzJPGLoader.cpp
- Few string literals or texts
Rather than reading files out of /res, put them in a subfolder of
Tests/LibGfx/ and pick the path based on AK_OS_SERENITY.
That way, the tests can also pass when run under lagom.
(I just `cp`d all the files that the test previously read from
random places into Tests/LibGfx/test-inputs.)
- Use MUST() instead of checking plugin_decoder_or_error.is_error()
- Use MappedFile::bytes()
- Don't use EXPECT_EQ when comparing to fixed bools
No intended behavior change.
We should expect the sniffing method and the initialize method to fail
because this test case is testing that the ICO image decoder should not
decode random data within it.
When trying to figure out the correct implementation, we now have a very
strong distinction on plugins that are well suited for sniffing, and
plugins that need a MIME type to be chosen.
Instead of having multiple calls to non-static virtual sniff methods for
each Image decoding plugin, we have 2 static methods for each
implementation:
1. The sniff method, which in contrast to the old method, gets a
ReadonlyBytes parameter and ensures we can figure out the result
with zero heap allocations for most implementations.
2. The create method, which just creates a new instance so we don't
expose the constructor to everyone anymore.
In addition to that, we have a new virtual method called initialize,
which has a per-implementation initialization pattern to actually ensure
each implementation can construct a decoder object, and then have a
correct context being applied to it for the actual decoding.
These instances were detected by searching for files that include
stdlib.h, but don't match the regex:
\\b(_abort|abort|abs|aligned_alloc|arc4random|arc4random_buf|arc4random_
uniform|atexit|atof|atoi|atol|atoll|bsearch|calloc|clearenv|div|div_t|ex
it|_Exit|EXIT_FAILURE|EXIT_SUCCESS|free|getenv|getprogname|grantpt|labs|
ldiv|ldiv_t|llabs|lldiv|lldiv_t|malloc|malloc_good_size|malloc_size|mble
n|mbstowcs|mbtowc|mkdtemp|mkstemp|mkstemps|mktemp|posix_memalign|posix_o
penpt|ptsname|ptsname_r|putenv|qsort|qsort_r|rand|RAND_MAX|random|reallo
c|realpath|secure_getenv|serenity_dump_malloc_stats|serenity_setenv|sete
nv|setprogname|srand|srandom|strtod|strtof|strtol|strtold|strtoll|strtou
l|strtoull|system|unlockpt|unsetenv|wcstombs|wctomb)\\b
(Without the linebreaks.)
This regex is pessimistic, so there might be more files that don't
actually use anything from the stdlib.
In theory, one might use LibCPP to detect things like this
automatically, but let's do this one step after another.
Adapt BMPImageDecoderPlugin to support BMP images included in ICOns.
ICOImageDecoderPlugin now uses BMPImageDecoderPlugin to decode all
BMP images instead of it's own ad-hoc decoder which only supported
32 bpp BMPs.
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
Each of these strings would previously rely on StringView's char const*
constructor overload, which would call __builtin_strlen on the string.
Since we now have operator ""sv, we can replace these with much simpler
versions. This opens the door to being able to remove
StringView(char const*).
No functional changes.
We were passing raw Gfx::Bitmap objects into the various image decoders
instead of encoded image data. This made all of them fail, but the test
expectations were set up in a way that aligned with this outcome.
With this patch, we now test the codecs for real. Except ICO, since we
don't have an ICO file handy. That's a FIXME.
With the goal of centralizing all tests in the system, this is a
first step to establish a Tests sub-tree. It will contain all of
the unit tests and test harnesses for the various components in the
system.
2021-05-06 17:54:28 +02:00
Renamed from Userland/Tests/LibGfx/TestImageDecoder.cpp (Browse further)