We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
Each of these strings would previously rely on StringView's char const*
constructor overload, which would call __builtin_strlen on the string.
Since we now have operator ""sv, we can replace these with much simpler
versions. This opens the door to being able to remove
StringView(char const*).
No functional changes.
Instead of making it hold the shadow data as another `T`, make it hold
the data as a byte array, and allow it to read the byte array as `T`.
This makes it much easier to make a "read_typed" function in the MMU.
This feature was introduced in version 4.17 of the Linux kernel, and
while it's not specified by POSIX, I think it will be a nice addition to
our system.
MAP_FIXED_NOREPLACE provides a less error-prone alternative to
MAP_FIXED: while regular fixed mappings would cause any intersecting
ranges to be unmapped, MAP_FIXED_NOREPLACE returns EEXIST instead. This
ensures that we don't corrupt our process's address space if something
is already at the requested address.
Note that the more portable way to do this is to use regular
MAP_ANONYMOUS, and check afterwards whether the returned address matches
what we wanted. This, however, has a large performance impact on
programs like Wine which try to reserve large portions of the address
space at once, as the non-matching addresses have to be unmapped
separately.
When printing a backtrace, each library's base address is found by
walking through all memory regions in the coredump, and selecting the
address of the first region whose name begins with the library's soname.
This is done to support the Clang toolchain, where .text is not at
offset 0.
However, because the libraries loaded by the emulated process used the
same names, we could not distinguish those with the ones used by
UserspaceEmulator, so the backtrace ended up being garbage.
Using the libraries mapped by UE would not be a sufficient, as the
running application could ask for other libraries too, and doing away
with setting names would make debugging issues within UE code more
difficult.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
Since there is usually no correlation between guest memory-layout and UE memory-layout,
this option does not make any sense. Especially since we provide nullptr.
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.