Commit graph

13 commits

Author SHA1 Message Date
Linus Groh
6e19ab2bbc AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
2022-12-06 08:54:33 +01:00
Idan Horowitz
086969277e Everywhere: Run clang-format 2022-04-01 21:24:45 +01:00
Daniel Bertalan
bfe5509a28 UserspaceEmulator: Prefix MmapRegions' name with '(UE)'
When printing a backtrace, each library's base address is found by
walking through all memory regions in the coredump, and selecting the
address of the first region whose name begins with the library's soname.
This is done to support the Clang toolchain, where .text is not at
offset 0.

However, because the libraries loaded by the emulated process used the
same names, we could not distinguish those with the ones used by
UserspaceEmulator, so the backtrace ended up being garbage.

Using the libraries mapped by UE would not be a sufficient, as the
running application could ask for other libraries too, and doing away
with setting names would make debugging issues within UE code more
difficult.
2021-08-14 18:42:14 +02:00
Daniel Bertalan
c1d6637dc7 UserspaceEmulator: Make symbolication work when .text isn't the first
... segment

This happens with binaries build with Clang or with a custom linker
script. If this is the case, offsets should be calculated not from the
base address of `.text`, but from the first section loaded for the
library.

This commit moves all UserspaceEmulator symbolication into a common
helper function and fixes a FIXME.
2021-08-08 10:55:36 +02:00
Hendiadyoin1
f1957bb86b UE+LibX86: Support bigger reads and writes 2021-04-23 22:50:53 +02:00
Brian Gianforcaro
1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00
Andreas Kling
82aea65bd3 UserspaceEmulator: Add fast-path for is<MmapRegion>()
Don't use default RTTI for these since they are performance-sensitive.
2021-03-09 15:17:15 +01:00
Andreas Kling
728d947601 UserspaceEmulator: Remember VM region names for MAP_ANONYMOUS
For some reason we only remembered the names of MAP_FILE mmap regions.
2021-03-09 11:31:18 +01:00
Andreas Kling
735a6482ac UserspaceEmulator: Implement sys$set_mmap_name() 2021-03-09 11:31:18 +01:00
Ben Wiederhake
45443f24ec UserspaceEmulator: Enable splitting regions at arbitrary points
This is not yet useful in and of itself, but enables the feature in the next commit.
2021-03-08 22:57:36 +01:00
Ben Wiederhake
7cc8f20a30 UserspaceEmulator: Convert backing storage from malloc to mmap
This saves a few bytes for each guest-mmaped region, especially since these are likely to be page-aligned.
2021-03-08 22:57:36 +01:00
Andreas Kling
89483a9408 UserspaceEmulator: Implement a proper VM allocator
This patch brings Kernel::RangeAllocator to UserspaceEmulator in a
slightly simplified form.

It supports the basic three allocation types needed by virt$mmap():
allocate_anywhere, allocate_specific, and allocate_randomized.

Porting virt$mmap() and virt$munmap() to use the allocator makes
UE work correctly once again. :^)
2021-02-06 23:15:44 +01:00
Andreas Kling
4055b03291 DevTools: Move to Userland/DevTools/ 2021-01-12 12:18:55 +01:00
Renamed from DevTools/UserspaceEmulator/MmapRegion.h (Browse further)