Commit graph

12 commits

Author SHA1 Message Date
Idan Horowitz
086969277e Everywhere: Run clang-format 2022-04-01 21:24:45 +01:00
Daniel Bertalan
4e1898df99 UserspaceEmulator: Exclude special ranges from RangeAllocator
If we do not mark these ranges as reserved, RangeAllocator might later
give us addresses that overlap these, which then causes an assertion
failure in the SoftMMU.  This behavior led to recurring CI failures, and
sometimes made programs as simple as `/bin/true` fail.

Fixes "Crash 1" reported in #9104
2021-12-28 19:28:13 +02:00
Hendiadyoin1
15daae468b UserspaceEmulator: Add some implied auto qualifiers 2021-12-23 12:45:36 -08:00
Ben Wiederhake
a7c265f341 Everywhere: Sort out superfluous QuickSort.h imports
They were sorta unneeded. :^)
2021-05-29 23:41:54 +01:00
Lenny Maiorani
6ac454e70a DevTools: Remove redundant default destructor and forward declarations
Problem:
- Default destructors (and constructors) are in `.cpp` files. This
  prevents the compiler's optimizer from inlining them when it thinks
  inlining is appropriate (unless LTO is used).
- Forward declarations can prevent some optimizations, such as
  inlining of constructors and destructors.

Solution:
- Remove them or set them to `= default` and let the compiler handle
  the generation of them.
- Remove unneeded forward declarations.
2021-05-21 22:53:33 +01:00
Brian Gianforcaro
1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00
Andreas Kling
0c35c664e6 UserspaceEmulator: Convert a weird klog(!) to dbgln() 2021-03-12 11:23:26 +01:00
Ben Wiederhake
292871c4bc UserspaceEmulator: Handle MAP_FIXED with invalid addresses better
Old behavior: Crash due to VERIFY, unless we're completely and entirely out of
memory (m_available_ranges being empty), in which case it would return -ENOMEM.

New behavior: Return ENOMEM (and don't crash). In the case of nullptr,
also emit a helpful diagnostic.

Note that MAP_FIXED with nullptr is technically okay, but tends to be a sign
that something went wrong.

Also, this should improve mmap performance marginally, as it pulls the check out
of a loop that does not modify any parts of the check.

UE is now self-hosting! Fixes #5709.

However, this still needs some love: "ue UserspaceEmulator true" spits out tons
of error messages, probably false-positives, and takes about 229 seconds to run.
Then again, true-in-ue-in-ue-in-Qemu is three levels of emulation, so no wonder
it takes a long time! :D
2021-03-11 08:54:54 +01:00
Andreas Kling
397f564144 UserspaceEmulator: Honor alignment requests in virt$mmap(MAP_RANDOMIZED) 2021-03-09 14:42:49 +01:00
Linus Groh
e265054c12 Everywhere: Remove a bunch of redundant 'AK::' namespace prefixes
This is basically just for consistency, it's quite strange to see
multiple AK container types next to each other, some with and some
without the namespace prefix - we're 'using AK::Foo;' a lot and should
leverage that. :^)
2021-02-26 16:59:56 +01:00
Andreas Kling
5d180d1f99 Everywhere: Rename ASSERT => VERIFY
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)

Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.

We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
2021-02-23 20:56:54 +01:00
Andreas Kling
89483a9408 UserspaceEmulator: Implement a proper VM allocator
This patch brings Kernel::RangeAllocator to UserspaceEmulator in a
slightly simplified form.

It supports the basic three allocation types needed by virt$mmap():
allocate_anywhere, allocate_specific, and allocate_randomized.

Porting virt$mmap() and virt$munmap() to use the allocator makes
UE work correctly once again. :^)
2021-02-06 23:15:44 +01:00