Commit graph

6 commits

Author SHA1 Message Date
Ali Mohammad Pur
f6e82a8e0a UserspaceEmulator: Make it possible to wrap PODs in ValueWithShadow
Instead of making it hold the shadow data as another `T`, make it hold
the data as a byte array, and allow it to read the byte array as `T`.
This makes it much easier to make a "read_typed" function in the MMU.
2022-03-04 20:07:05 +01:00
Hendiadyoin1
54c005754a UserpaceEmulator: Handle possibly unaligned IO
We also should add some UB warnings for that in the future
2021-07-14 11:26:34 +04:30
Hendiadyoin1
f1957bb86b UE+LibX86: Support bigger reads and writes 2021-04-23 22:50:53 +02:00
Brian Gianforcaro
1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00
Andreas Kling
5d180d1f99 Everywhere: Rename ASSERT => VERIFY
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)

Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.

We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
2021-02-23 20:56:54 +01:00
Andreas Kling
4055b03291 DevTools: Move to Userland/DevTools/ 2021-01-12 12:18:55 +01:00
Renamed from DevTools/UserspaceEmulator/SimpleRegion.cpp (Browse further)