In 7c5e30daaa, the focus was "only" on
Userland/Libraries/, whereas this commit cleans up the remaining
headers in the repo, and any new badly-formatted include.
This allows disassembly of binaries with SSE2 instructions in them.
SSE2 also extends all MMX instructions without affecting the mnemonic,
therefore these are just directed to the same function for now.
The UserspaceEmulator does not know this as of
this commit.
This almost fully implements the SSE extension, similar to the x87 and
MMX extensions, using a separate class "SoftVPU".
Currently missing are all shadow and exception checks, as well as the
denormals-are-zero and flush-to-zero flags.
Also missing are some integer-SIMD functions.
...and implement SoftCPU::read_memory<T> with it.
This allows the MMU to read a typed object (using 1-byte reads), which
is significantly nicer to use than reading the struct fields manually.
Instead of making it hold the shadow data as another `T`, make it hold
the data as a byte array, and allow it to read the byte array as `T`.
This makes it much easier to make a "read_typed" function in the MMU.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.