This is needed for hit testing the directional arrows on the Street
View office tour, and generally makes SVG hit testing more precise.
Note: The rough bounding box is hit test first, so this should not
be a load more overhead.
This simplifies the ownership model between DOM/layout/paint nodes
immensely by deferring to the garbage collector for figuring out what's
live and what's not.
This patch adds a bunch of Paintable subclasses, each corresponding to
the Layout::Node subclasses that had a paint() override. All painting
logic is moved from layout nodes into their corresponding paintables.
Paintables are now created by asking a Layout::Box to produce one:
static NonnullOwnPtr<Paintable> Layout::Box::create_paintable()
Note that inline nodes still have their painting logic. Since they
are not boxes, and all paintables have a corresponding box, we'll need
to come up with some other solution for them.