Two differences:
1. An extra step inserted to record timing info, which we don't yet
implement.
2. The last step in the loop breaks instead of returning the value
directly. (But this is functionally the same, as the following step
does return that value.)
(Also removed the duplicated part of the comment in step 11 née 10.)
So, there's no actual change in behavior.
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:
* JS::NonnullGCPtr -> GC::Ref
* JS::GCPtr -> GC::Ptr
* JS::HeapFunction -> GC::Function
* JS::CellImpl -> GC::Cell
* JS::Handle -> GC::Root
Problem:
- `(void)` simply casts the expression to void. This is understood to
indicate that it is ignored, but this is really a compiler trick to
get the compiler to not generate a warning.
Solution:
- Use the `[[maybe_unused]]` attribute to indicate the value is unused.
Note:
- Functions taking a `(void)` argument list have also been changed to
`()` because this is not needed and shows up in the same grep
command.
Specification: https://dom.spec.whatwg.org/#concept-event-dispatch
This also introduces shadow roots due to it being a requirement of
the event dispatcher.
However, it does not introduce the full shadow DOM, that can be
left for future work.
This changes some event dispatches which require certain attributes
to be initialised to a value.
We were never wrapping and using the actual DOM::Event but instead
wrapped the *target* twice and passed it to the event listener callback,
as this value and as argument.
This unbreaks "fun demo" and "canvas path quadratic curve test" - and
event dispatching in general, of course :^)
Fixes#3721.
This will be inherited by documents and workers, to provide a common
abstraction for script execution. (We don't have workers yet, but we
might as well make this little space for them now to simplify things
down the road.)
For now, the new DOM::EventDispatcher is very simple, it just iterates
over the set of listeners on an EventTarget and invokes the callbacks
as it goes.
This simplifies EventTarget subclasses since they no longer have to
implement the callback mechanism themselves.