This is a bit of a chonkier commit as it results in both:
clean_up_after_running_callback and prepare_to_run_callback being
changed to accept a realm instead of an environment settings object,
which has a bunch of fallout, particuarly for IDL abstract operations.
Instead of a settings object. This matches updates to the HTML spec as
part of the shadow realm proposal, and begins the refactor of running
scripts on a realm instead of a settings environment object.
Some of the spec steps are slightly messy here (such as in
MainThreadVM.cpp) as this partially implements the ShadowRealm changes
but not other pieces which we have not implemented yet, such as
preparing to run a script also being based on a realm instead of an
environment. But this will be addressed in further commits.
Aligning the name with the the PR implementing the javascript
shadow realm proposal into the web platform. This commit
simply performs the rename before implementing the behaviour
change.
The actual change to the behaviour of the AO is not implemented in this
commit to support 'synthetic' shadow realms as the surrounding
infrastructure is not in place yet.
Not all specs have a MR open to align with this proposed change to the
HTML standard. But in this case we can just apply the same mechanical
change everywhere.
This aligns with an update to the HTML specification which instead
stores these promises on the global object instead of the settings
object.
It also makes progress towards implementing the ShadowRealm proposal
as these promises are not present in the 'synthetic' realm for that
proposal.
Methods and attributes marked with [FIXME] are now implemented as
direct properties with the value `undefined` and are marked with the
[[Unimplemented]] attribute. This allows accesses to these properties
to be reported, while having no other side-effects.
This fixes an issue where [FIXME] methods broke feature detection on
some sites.
Changes the signature of queue_global_task() from AK:Function to
JS::HeapFunction to be more clear to the user of the function that this
is what it uses internally.
This changes the signature of queue_a_microtask() from AK:Function to
JS::HeapFunction to be more clear to the user of the functions that this
is what is used internally.
...and use HeapFunction instead of SafeFunction for task steps.
Since there is only one EventLoop per process, it lives as a global
handle in the VM custom data.
This makes it much easier to reason about lifetimes of tasks, task
steps, and random stuff captured by them.
This involves plumbing the perform the fetch hook argument throughout
all of the module fetch implementation AOs, where it was left as a FIXME
before.
With this change we can load module scripts in DedicatedWorkers.
This commit un-deprecates DeprecatedString, and repurposes it as a byte
string.
As the null state has already been removed, there are no other
particularly hairy blockers in repurposing this type as a byte string
(what it _really_ is).
This commit is auto-generated:
$ xs=$(ack -l \bDeprecatedString\b\|deprecated_string AK Userland \
Meta Ports Ladybird Tests Kernel)
$ perl -pie 's/\bDeprecatedString\b/ByteString/g;
s/deprecated_string/byte_string/g' $xs
$ clang-format --style=file -i \
$(git diff --name-only | grep \.cpp\|\.h)
$ gn format $(git ls-files '*.gn' '*.gni')
First, we had a logic typo where we were checking parse errors for
non-empty instead of non-null. Fixing this caused more modules to
actually start executing.
As usual, this tripped on some "empty backup incumbent settings object
stack" bugs, so this patch also pushes a module execution context in
two places where it makes sense.
Co-Authored-By: networkException <networkexception@serenityos.org>
I'm not entirely sure why this is needed, but it's the same ol'
workaround we're using in a bazillion places where we get caught trying
to do JavaScripty things without a running execution context.
In particular, this patch focuses on:
- Updating the old "import assertions" to the new "import attributes"
- Allowing realms as module import referrer
This allows them to participate in the ownership graph and fixes a
lifetime issue in module loading found by ASAN.
Co-Authored-By: networkException <networkexception@serenityos.org>
Instead of allocating these in a mixture of ways, we now always put
them on the malloc heap, and keep an intrusive linked list of them
that we can iterate for GC marking purposes.
Most DOM nodes don't have registered mutation observers, so let's put
the metadata about them behind an OwnPtr to save space in the common
case.
Saves 16 bytes per DOM node that doesn't have registered observers.
This patch updates various parts of the script fetching implementation
to match the current specification.
Notably, the implementation of changes to the import assertions /
attributes proposal are not part of this patch(series).
Stop worrying about tiny OOMs. Work towards #20449.
While going through these, I also changed the function signature in many
places where returning ThrowCompletionOr<T> is no longer necessary.
Required for the PerformanceMark constructor, which doesn't allow any
mark names that have the same name as an attribute in the
PerformanceTiming interface in a Window context.