The `[[GetOwnProperty]]` internal method invocation in
`OrdinarySetWithOwnDescriptor` was being invocated again with the same
parameters in the `[[DefineOwnProperty]]` internal method that is also
later called in `OrdinarySetWithOwnDescriptor`.
The `PlatformObject.[[DefineOwnProperty]]` has similair logic.
This change adds an optional parameter to the `[[DefineOwnProperty]]`
internal method so the results of the previous `[[GetOwnProperty]]`
internal method invocation can be re-used.
While conceptually is_supported_property_index is a cheap index lookup,
it is not currently cheap for an container such as HTMLAllCollection
that is operating on an uncached collection. Instead - just do the
lookup once. It also happens to look a little nicer to not blindly
dereference an optional.
This uses a faster hashtable lookup in the case of HTMLCollection.
Also port invoke_named_property_setter to FlyString to avoid a
FlyString->String->FlyString conversion that surfaces from this change.
This removes some ambiguity about what the return value should be if
the index is out of range.
Previously, we would sometimes return a JS null, and other times a JS
undefined.
It will also let us fold together the checks for whether an index is a
supported property index, followed by getting the value just afterwards.
Previously, [Global] interfaces were not excluded from the
`internal_own_property_keys()` call. This caused a crash when iterating
over the properties of the Window object.
Window and other global objects are not technically legacy platform
objects, and have other ways to override their setters and getters.
However, Window does need to share some code with the legacy platform
object paths, and simply adding another bool check to the mix seems
the shortest putt.
We have two known PlatformObjects that need to implement some of the
behavior of LegacyPlatformObjects to date: Window, and HTMLFormElement.
To make this not require double (or virtual) inheritance of
PlatformObject, move the behavior of LegacyPlatformObject into
PlatformObject. The selection of LegacyPlatformObject behavior is done
with a new bitfield of feature flags instead of a dozen virtual
functions that return bool. This change simplifies every class involved
in the diff with the notable exception of Window, which now needs some
ugly const casts to implement named property access.
This constructor was easily confused with a copy constructor, and it was
possible to accidentally copy-construct Objects in at least one way that
we dicovered (via generic ThrowCompletionOr construction).
This patch adds a mandatory ConstructWithPrototypeTag parameter to the
constructor to disambiguate it.
This is a monster patch that turns all EventTargets into GC-allocated
PlatformObjects. Their C++ wrapper classes are removed, and the LibJS
garbage collector is now responsible for their lifetimes.
There's a fair amount of hacks and band-aids in this patch, and we'll
have a lot of cleanup to do after this.