This patch adds a globally shared zero-filled PhysicalPage that will
be mapped into every slot of every zero-filled AnonymousVMObject until
that page is written to, achieving CoW-like zero-filled pages.
Initial testing show that this doesn't actually achieve any sharing yet
but it seems like a good design regardless, since it may reduce the
number of page faults taken by programs.
If you look at the refcount of MM.shared_zero_page() it will have quite
a high refcount, but that's just because everything maps it everywhere.
If you want to see the "real" refcount, you can build with the
MAP_SHARED_ZERO_PAGE_LAZILY flag, and we'll defer mapping of the shared
zero page until the first NP read fault.
I've left this behavior behind a flag for future testing of this code.
Previously it was not possible for this function to fail. You could
exploit this by triggering the creation of a VMObject whose physical
memory range would wrap around the 32-bit limit.
It was quite easy to map kernel memory into userspace and read/write
whatever you wanted in it.
Test: Kernel/bxvga-mmap-kernel-into-userspace.cpp
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.
For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.
Going forward, all new source files should include a license header.
This makes VMObject 8 bytes smaller since we can use the array size as
the page count.
The size() is now also computed from the page count instead of being
a separate value. This makes sizes always be a multiple of PAGE_SIZE,
which is sane.
InodeVMObject is a VMObject with an underlying Inode in the filesystem.
AnonymousVMObject has no Inode.
I'm happy that InodeVMObject::inode() can now return Inode& instead of
VMObject::inode() return Inode*. :^)