Now that add() returns a WidgetType&, we can't rely on the parent of a
GUI::Dialog to still keep it alive after exec() returns. This happens
because exec() will call remove_from_parent() on itself before
returning.
And so we go back to the old idiom for creating a GUI::Dialog centered
above a specific window. Just call GUI::Dialog::construct(), passing
the "parent" window as the last parameter.
Since the returned object is now owned by the callee object, we can
simply vend a ChildType&. This allows us to use "." instead of "->"
at the call site, which is quite nice. :^)
This patch adds the following convenience helper:
auto tab_widget = GUI::TabWidget::construct();
auto my_widget = tab_widget->add_tab<GUI::Widget>("My tab", ...);
The above is equivalent to:
auto tab_widget = GUI::TabWidget::construct();
auto my_widget = GUI::Widget::construct(...);
tab_widget->add_widget("My tab", my_widget);
This patch introduces the GUI::SyntaxHighlighter class, which can be
attached to a GUI::TextEditor to provide syntax highlighting.
The C++ syntax highlighting from HackStudio becomes a new class called
GUI::CppSyntaxHighlighter. This will make it possible to get C++ syntax
highlighting in any app that uses a GUI::TextEditor. :^)
Sidenote: It does feel a bit weird having a C++ lexer in a GUI toolkit
library, and we'll probably end up moving this out to a separate place
as this functionality grows larger.
I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
I've been wanting to do this for a long time. It's time we start being
consistent about how this stuff works.
The new convention is:
- "LibFoo" is a userspace library that provides the "Foo" namespace.
That's it :^) This was pretty tedious to convert and I didn't even
start on LibGUI yet. But it's coming up next.
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.
For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.
Going forward, all new source files should include a license header.
This patch adds a new "accept" promise that allows you to call accept()
on an already listening socket. This lets programs set up a socket for
for listening and then dropping "inet" and/or "unix" so that only
incoming (and existing) connections are allowed from that point on.
No new outgoing connections or listening server sockets can be created.
In addition to accept() it also allows getsockopt() with SOL_SOCKET
and SO_PEERCRED, which is used to find the PID/UID/GID of the socket
peer. This is used by our IPC library when creating shared buffers that
should only be accessible to a specific peer process.
This allows us to drop "unix" in WindowServer and LookupServer. :^)
It also makes the debugging/introspection RPC sockets in CEventLoop
based programs work again.
Launching from the terminal inherits $PATH which includes
/usr/local/bin, but launching from the system menubar doesn't, so
HackStudio wasn't finding make installed from ports.
Now that the "unix" pledge is no longer required for socket I/O, we can
drop it after making the connections we need in a program.
In most GUI program cases, once we've connected to the WindowServer by
instantiating a GApplication, we no longer need "unix" :^)
While you are typing in HackStudio, we re-lex the C++ as you type,
so this means we also need to keep re-checking for matching curlies and
parentheses at the cursor.
Fixes#769 (although it's not optional, because it's too cool. :^)
This works for C++ syntax highlighted text documents by caching the C++
token type in a new "arbitrary data" member of GTextDocumentSpan.
When the cursor is placed immediately before a '{' or immediately after
a '}', we highlight both of these brace buddies by changing their
corresponding spans to have a different background color.
..and spans can also now have a custom background color. :^)
You can now manipulate the widget selection either by clicking and
dragging the widgets using the cursor tool, or by interacting with
the form widget tree view. :^)
Using the default cursor bitmap as the cursor tool icon in HackStudio
was predictably making it impossible to tell if it's the real cursor
or not. Replace it with a color-inverted cursor. :^)
We now use the magical widget registry to factory-construct widgets and
place them into the form.
This will need all kinds of work, but it's nice that the mechanism is
working as intended.
I'll be reconstructing parts of the VisualBuilder application here and
then we can retire VisualBuilder entirely once all the functionality
is available in HackStudio.