For attributes like Element.ariaControlsElements, which are a reflection
of FrozenArray<Element>, we must return the same JS::Array object every
time the attribute is invoked - until its contents have changed. This
patch implements caching of the reflected array in accordance with the
spec.
To allow for adding the concept of a WorkerAgent to be reused
between shared and dedicated workers. An event loop is the
commonality between the different agent types, though, there
are some differences between those event loops which we customize
on the construction of the HTML::EventLoop.
We are meant to store a weak reference to the element indicated by this
attribute, rather than a GC-protected strong reference. This also hoists
the "get the attr-associated element" AO into its own function, rather
than being hidden in IDL, to match "get the attr-associated elements".
There are ARIA attributes, e.g. ariaControlsElements, which refer to a
list of elements by their ID. For example:
<div aria-controls="item1 item2">
The div.ariaControlsElements attribute would be a list of elements whose
ID matches the values in the aria-controls attribute.
When playing games with cross-realm construction, we need to make sure
that any calls to ensure_web_prototype for LegacyNamespace objects use
the correctly namespaced prototype name.
This was completely busted (where it would generate a variable inside a
block, and try to access it outside the block); this commit fixes this
in the least annoying way possible.
We were missing the step to use realm's global object if thisValue
was nullish. This is very trivial to fix, as `impl_this` already
handles everything as it should, allowing us to also remove the
special casing for WindowProxy.
This adds support for async iterators of the form:
async iterable<value_type>;
async iterable<value_type>(/* arguments... */);
It does not yet support the value pairs of the form:
async iterable<key_type, value_type>;
async iterable<key_type, value_type>(/* arguments... */);
Async iterators have an optional `return` data property. There's not a
particularly good way to know what interfaces implement this property.
So this adds a new extended attribute, DefinesAsyncIteratorReturn, which
interfaces can use to declare their support.
Our handling of 'optional' return values was previously not correct
in that we would always call 'create_data_property' for every
single member of the returned dictionary, even if that property did
not have a value (by falling back to JS::js_null).
This was resulting in a massive number of test failures for URL
pattern which was expecting 'undefined' as the member value, instead
of 'null'.
This fixes the frame-ancestors WPT tests from crashing when an iframe
is blocked from loading. This is because it would get an undefined
location.href from the cross-origin iframe, which causes a crash as it
expects it to be there.
The DOMParsing spec is in the process of being merged into the HTML one,
gradually. The linked spec change moves XMLSerializer, but many of the
algorithms are still in the DOMParsing spec so I've left the links to
those alone.
I've done my best to update the GN build but since I'm not actually
using it, I might have done that wrong.
Corresponds to 2edb8cc7ee
This makes it so that the IDL generator no longer assumed that
dictionary members with a default value are optional, since they
will always, at least, have the default value.
This is not a very pleasant fix, but matches a similar const_cast that
we do to return JS objects returned in a union. Ideally we would
'simply' remove the const from the value being visited in the variant,
but that opens up a whole can of worms where we are currently relying on
temporary lifetime extension so that interfaces can return a Variant of
GC::Ref's to JS::Objects.
We were previously assuming that dictionary members were always
required when being returned.
This is a bit of a weird case, because unlike _input_ dictionaries
which the spec marks as required, 'result' dictionaries do not seem to
be marked in spec IDL as required. This is still fine from the POV that
the spec is written as it states that we should only be putting the
values into the dictionary if the value exists.
We could do this through some metaprogramming constexpr type checks.
For example, if the type in our C++ representation was not an
Optional, we can skip the has_value check.
Instead of doing that, change the IDL of the result dictionaries to
annotate these members so that the IDL generator knows this
information up front. While all current cases have every single
member returned or not returned, it is conceivable that the spec
could have a situation that one member is always returned (and
should get marked as required), while the others are optionally
returned. Therefore, this new GenerateAsRequired attribute is
applied for each individual member.
This fixes a compile error of multiple variables of the same name within
the same scope for the URLPattern IDL, which has a dictionary return
type that contains multiple dictionaries of the same type. Conveniently,
this also makes the complicated generated code of the URLPattern
interface easier to read by adding some more structure :^)
This matches the prototype attributes.
Used by https://chatgpt.com/, where it runs this code:
```js
CSS.supports('animation-timeline: --works')
```
If this returns false, it will attempt to polyfill Animation Timeline
and override CSS.supports to support Animation Timeline properties.
This makes it more convenient to use the 'relvant agent' concept,
instead of the awkward dynamic casts we needed to do for every call
site.
mutation_observers is also changed to hold a GC::Root instead of raw
GC::Ptr. Somehow this was not causing problems before, but trips up CI
after these changes.
Previously, a method with multiple sequence arguments would cause a
compile error, as the same variable name was redeclared when iterating
the sequence for each argument. This change disambiguates these
variable names.
This change fixes the IDLGenerators.cpp implementation of the “If
reflectedTarget's explicitly set attr-element is a descendant of any of
element's shadow-including ancestors” step from the “If a reflected IDL
attribute has the type T?, where T is either Element or an interface
that inherits from Element” case in the HTML spec at
http://whatwg.org/html/#reflecting-content-attributes-in-idl-attributes
This change updates the BindingsGenerator/IDLGenerators.cpp code to
handle reflected non-HTML::AttributeNames content-attribute names, and
to handle such names as-is — including names with dashes.