This reverts commit a73cd88f0c.
Emitting SaveLayer for each paintable made rasterization a lot slower
on every website because now Skia has to allocate enormous amounts of
temporary surfaces. Let's revert it for now and figure how to implement
it with less aggressive SaveLayer usage.
When decoding data into bitmaps, we end up with different alpha types
(premultiplied vs. unpremultiplied color data). Unfortunately, Skia only
seems to handle premultiplied color data well when scaling bitmaps with
an alpha channel. This might be due to Skia historically only supporting
premultiplied color blending, with unpremultiplied support having been
added more recently.
When using Skia to blend bitmaps, we need the color data to be
premultiplied. ImmutableBitmap gains a new method to enforce the alpha
type to be used, which is now used by SharedResourceRequest and
CanvasRenderingContext2D to enforce the right alpha type.
Our LibWeb tests actually had a couple of screenshot tests that exposed
the graphical glitches caused by Skia; see the big smiley faces in the
CSS backgrounds tests for example. The failing tests are now updated to
accommodate the new behavior.
Chromium and Firefox both seem to apply the same behavior; e.g. they
actively decode PNGs (which are unpremultiplied in nature) to a
premultiplied bitmap.
Fixes#3691.
Before this change, an element masked with 'mask-image: url(...)' would
show the mask, but 'mask: url(...)' would not. On e.g. dialogic.nl it
would show white boxes instead of the actual images in the top
navigation bar. We still do not support many of the other mask
properties, but with this change at least the masks show up in both
cases.
SVGs are rendered with subpixel precision. As such it can happen that
paths are rendered with less than 1px width or height and that they can
have a bounding box thinner than 1px. Due to an optimization such paths
were ignored when painting because their bounding box was incorrectly
calculated to be empty.
As a result horizontal or vertical lines inside SVGs were missing if:
* The SVG is displayed at viewbox size but the lines are defined with
less than 1px.
* The SVG contians 1px-thin lines, but is displayed at a size smaller
than viewbox size.
To prevent this, the bounding box of the path is now enlarged to contain
all pixels that are partially affected.
In commit 1b82cb43c2 I accidentally
removed the paint transformation altogether. The result was that
zoomed-in SVGs, or SVG elements with a transformation applied could have
their gradient coordinates misplaced significantly.
This was also exposed in the `svg-text-effects` test by way of a slight
visual difference. Add a new test that very clearly exposes the fixed
issue by rotating the gradient coordinates by 45 degrees.