Before this change, we were going through the chain of base classes for
each IDL interface object and having them set the prototype to their
prototype.
Instead of doing that, reorder things so that we set the right prototype
immediately in Foo::initialize(), and then don't bother in all the base
class overrides.
This knocks off a ~1% profile item on Speedometer 3.
The main streams AO file has gotten very large, and is a bit difficult
to navigate. In an effort to improve DX, this migrates ReadableStream
AOs to their own file. And the helper classes used for the tee and pipe-
to operations are also in their own files.
I can't find of a way to trigger this codepath, and there is for sure no
correpsonding WPT test, but let's fix this up for whenever it does
become relevant.
Which will have proper handling of the exection context when performing
a microtask checkpoint. This fixes an assertion to be added in the next
commit where perform_a_microtask_check is invoked on a non-empty
execution context stack.
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:
* JS::NonnullGCPtr -> GC::Ref
* JS::GCPtr -> GC::Ptr
* JS::HeapFunction -> GC::Function
* JS::CellImpl -> GC::Cell
* JS::Handle -> GC::Root
The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.
As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.