Commit graph

72 commits

Author SHA1 Message Date
Andreas Kling
29c49356e3 WindowServer: Rename GUI_Foo to WSAPI_Foo. 2019-02-15 09:17:18 +01:00
Andreas Kling
c7f5213d5b LibGUI: Add some extremely primitive retrying for the server connection. 2019-02-14 17:43:20 +01:00
Andreas Kling
bf58241c11 Port the WindowServer and LibGUI to communicate through local sockets.
This is really cool! :^)

Apps currently refuse to start if the WindowServer isn't listening on the
socket in /wsportal. This makes sense, but I guess it would also be nice
to have some sort of "wait for server on startup" mode.

This has performance issues, and I'll work on those, but this stuff seems
to actually work and I'm very happy with that.
2019-02-14 17:18:35 +01:00
Andreas Kling
427df5f312 LibGUI: Yield (using select()) in GEventLoop::wait_for_specific_event().
This is factored a bit stupidly. It would be nicer to just have the
read() in drain_events_from_server() be blocking, but the fd is opened
with O_NONBLOCK right now.

This makes everything run real snappy once again. :^)
2019-02-14 10:06:41 +01:00
Andreas Kling
222a6f7bbc WindowServer: Post error messages to clients on protocol failure. 2019-02-14 09:32:34 +01:00
Andreas Kling
f529b845ec WindowServer: Convert entire API to be message-based.
One big step towards userspace WindowServer. :^)
2019-02-14 01:21:32 +01:00
Andreas Kling
fbbf57b61c Rename GUI_Event to GUI_ServerMessage.
Now that communication is becoming bidirectional, "event" is no longer right.
2019-02-13 17:59:38 +01:00
Andreas Kling
4f98a35beb WindowServer: Begin refactoring towards a fully asynchronous protocol.
In order to move the WindowServer to userspace, I have to eliminate its
dependence on system call facilities. The communication channel with each
client needs to be message-based in both directions.
2019-02-13 17:54:30 +01:00
Andreas Kling
96352ab735 LibGUI: Pass the computed max_fd(+1) to select(). 2019-02-13 17:08:13 +01:00
Andreas Kling
3085e400bc LibGUI: Add GAction class and make GMenu deal in actions rather than strings. 2019-02-12 14:09:48 +01:00
Andreas Kling
db98327bdc Plumb menu item activation events from WindowServer to clients.
GMenu now has an "on_item_activation" callback that fires whenever one
of its items are activated. The menu item identifier is used to distinguish
between items.

Use this to implement font switching in Terminal. :^)
2019-02-12 10:08:35 +01:00
Andreas Kling
53d34a0885 Port Terminal to LibGUI.
To facilitate listening for action on arbitrary file descriptors,
I've added a GNotifier class. It's quite simple but very useful:

GNotifier notifier(fd, GNotifier::Read);
notifier.on_ready_to_read = [this] (GNotifier& fd) {
    // read from fd or whatever else you like :^)
};

The callback will get invoked by GEventLoop when select() says we
have something to read on the fd.
2019-02-10 14:28:39 +01:00
Andreas Kling
11db8c1697 Add a simple close button ("X") to windows.
Clicking the button generates a WindowCloseRequest event which the client app
then has to deal with. The default behavior for GWindow is to close() itself.

I also added a flag, GWindow::should_exit_event_loop_on_close() which does
what it sounds like it does.

This patch exposed some bugs in GWindow and GWidget teardown.
2019-02-05 10:31:37 +01:00
Andreas Kling
95c3442d59 Implement event loop timers.
GObjects can now register a timer with the GEventLoop. This will eventually
cause GTimerEvents to be dispatched to the GObject.

This needed a few supporting changes in the kernel:

- The PIT now ticks 1000 times/sec.
- select() now supports an arbitrary timeout.
- gettimeofday() now returns something in the tv_usec field.

With these changes, the clock window in guitest2 finally ticks on its own.
2019-02-01 03:50:06 +01:00
Andreas Kling
2e370fa4d5 LibGUI: Don't consider a GWidget focused if the window is inactive. 2019-01-26 21:58:43 +01:00
Andreas Kling
25d045dee5 LibGUI: Reduce GEventLoop debug spam. 2019-01-26 21:44:13 +01:00
Andreas Kling
d72575d196 LibGUI: Start bringing up GTextBox in the standalone world. 2019-01-26 06:39:13 +01:00
Andreas Kling
7cf3c7461c Refactor GUI rendering model to be two-phased.
Instead of clients painting whenever they feel like it, we now ask that they
paint in response to a paint message.

After finishing painting, clients notify the WindowServer about the rect(s)
they painted into and then flush eventually happens, etc.

This stuff leaves us with a lot of badly named things. Need to fix that.
2019-01-26 05:20:32 +01:00
Andreas Kling
6d9959e367 LibGUI: Open the GUI event stream with O_CLOEXEC. 2019-01-21 01:33:16 +01:00
Andreas Kling
ea6678b7b3 LibGUI: Hook up GWindow event dispatch for paint and mouse events. 2019-01-20 07:03:38 +01:00
Andreas Kling
8eae89a405 Start bringing up LibGUI properly (formerly Widgets.) 2019-01-20 05:48:43 +01:00
Andreas Kling
b91479d9b9 Rename all the LibGUI classes to GClassName. 2019-01-20 04:49:48 +01:00
Renamed from LibGUI/EventLoop.cpp (Browse further)