Commit graph

11 commits

Author SHA1 Message Date
Sam Atkins
cdffe556c8 LibGUI+Userland: Make Dialog::ExecResult an enum class 2022-05-13 16:27:43 +02:00
Karol Kosek
cef595aa5c CharacterMap+FontEditor: Switch current Unicode block on arrow press 2022-03-04 11:53:04 -05:00
thankyouverycool
6704bc0072 CharacterMap: Add a ListView to sort glyphs by their Unicode block 2022-02-15 10:13:19 -05:00
Lenny Maiorani
160bda7228 Applications: Use default constructors/destructors
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules

"The compiler is more likely to get the default semantics right and
you cannot implement these functions better than the compiler."
2022-02-14 22:06:55 +00:00
thankyouverycool
a593b83189 LibGfx+Applications: Add human readable name helper for fonts
This returns a more comprehensible name than raw weight and slope
metrics and is intended for use in UIs. Now displays human readable
font names in FontSettings, TerminalSettings and CharacterMap.
2022-02-01 10:06:26 +01:00
Sam Atkins
53cd87cc1d CharacterMap+Base: Give Character Map an icon 2022-01-16 11:17:03 +01:00
Sam Atkins
83a9661c04 CharacterMap+Base: Add man page for Character Map :^) 2022-01-16 11:17:03 +01:00
Sam Atkins
2a7c638cd9 CharacterMap: Add a find-by-name window
This works the same way as the command-line usage, searching against the
display name as provided by LibUnicode.

I've modified the search loop to cover every possible unicode
code-point, since my previous logic was flawed. Code-points are not
dense, there are gaps, so simply iterating up to the count of them will
skip ones with higher values. Surprisingly, iterating all 1,114,112 of
them still runs in a third of a second. Computers are fast!
2022-01-16 11:17:03 +01:00
Sam Atkins
2bf7abcb28 CharacterMap: Add previous, next, and go-to glyph buttons
These work the same as in FontEditor, where I shamelessly stole them
from. :^)
2022-01-16 11:17:03 +01:00
Sam Atkins
9ca8428238 CharacterMap: Add output box for copying arbitrary character sequences
This adds a TextBox along the bottom of the window. Double-clicking on a
character will append it to this box, which you can edit as any other
TextBox, or click the copy button to copy the output to the clipboard.
2022-01-16 11:17:03 +01:00
Sam Atkins
2327ea8970 CharacterMap: Add new Character Map application :^) 2022-01-16 11:17:03 +01:00