This patch adds an optional mode where TextEditor highlights trailing
whitespace characters on each line with a nice reddish dither pattern.
We should probably make this themable and I'm sure it could be nicer
somehow, but this is just a first cut and I do kinda like it. :^)
This patch adds GUI::FocusEvent which has a GUI::FocusSource.
The focus source is one of three things:
- Programmatic
- Mouse
- Keyboard
This allows receivers of focus events to implement different behaviors
depending on how they receive/lose focus.
Instead of setting m_cursor directly to reset the cursor position,
TextEditor::set_document() now uses set_cursor() which will call cursor
change callback functions, if any.
This fixes a bug in HackStudio where the cursor information text would
not update immediately after changing the active TextDocument, even
though the cursor is always visibly being reset to 0, 0.
Adds a new highlighting effect to the actively selected row in
ComboBox ListView. ComboBoxEditor can now be controlled with
page up, page down, and the up and down arrow keys. ESC and loss
of focus now cause comboboxes to close. Now activates on mouseup
as well as return.
Adds a new, more restrictive read-only state to TextEditor which
forbids copying, selecting, editor cursors, and context menus.
Provides a unique appearance on focus which accomodates ComboBox
widgets. All TextEditor modes are now accessed by enum and
set_mode() which sets the editor to Editable, ReadOnly or
DisplayOnly. Updates applications still using set_readonly().
Get rid of the weird old signature:
- int StringType::to_int(bool& ok) const
And replace it with sensible new signature:
- Optional<int> StringType::to_int() const
Previously, if the cursor moved out of the visible area while text
was being inserted, the text editor would never scroll the cursor
back into view until the arrow keys were pressed to move the cursor.
This was caused by the TextEditor's reflow deferral system stopping
visual line recomputation until the end of text insertion, so now
when reflow deferral is completed, the TextEditor will make sure
the cursor is visible.
Previously, the TextEditor would crash when selecting a line with
no codepoints due to a null dereference, so this patch makes sure
there is actually any text to render before giving it to the painter.
Add a deferral counter and defer reflowing the visual lines until the
counter is at zero. Use this to defer reflow when inserting text.
This fixes glacial slowdown while paste large amounts of text.
TextDocument::first_word_break_before was refactored out to be able
to be used in multiple places throughout the project. It turns out
that its behaviour needs to be slightly different depending on
where its called, so it now has a start_at_column_before flag
to decide which letter it "thinks" was clicked.
Previously, holding Control while using the left/right arrow keys
to navigate through a TextEditor would only be helpful if the document
had spans. Now, if there are no spans, it will navigate to the
next "word break", defined to be the threshold where text changes
from alphanumeric to non-alphanumeric, or vice versa.
Previously, double clicking would select the range around your click up
until it found a space, and in the browser's location bar this behavior
didn't suffice. Now, it will select the range around your click until
there is a "word break". A word break is considered to be when your
selection changes from being alphanumeric to being non alphanumeric, or
vice versa.
If the cursor happened to be blinking in the invisible state, it would
take 500ms before we actually see the cursor in a newly focused editor
widget. This patch makes it show up right away.
We should always stay on the only line when selecting in a single-line
editor, instead of requiring the user to keep the cursor inside the
text when selecting.
This broke with the variable-width font changes.
Previously we would sometimes leave some pixels from an old selection
rect on screen after clearing the selection. It was because the line
content rect was smaller than the visual selection rect, and we were
using the line content rect for invalidations.
A TextDocumentLine is now backed by a non-null-terminated sequence of
Unicode codepoints encoded as UTF-32 (one u32 per codepoint.)
This makes it possible to view and edit arbitrary Unicode text without
strange cursor and selection behavior. You can freely copy and paste
emojis between TextEditor and Terminal now. :^)
Storing UTF-32 is quite space-inefficient, but we should be able to
use the same optimization techniques as LibVT does to reduce it in
the typical case where most text is ASCII.
There are a lot of things that can be cleaned up around this code,
but this works well enough that I'm pretty happy with it.