Commit graph

4 commits

Author SHA1 Message Date
Matthew Olsson
d9db6bec42 LibJS: Move global symbol map from SymbolObject to Interpreter
This allows different instances of the Interpreter to have their own
global symbols. Also makes Symbol non-copyable and non-moveable.
2020-07-09 23:29:28 +02:00
Andreas Kling
ba641e97d9 LibJS: Clarify Object (base class) construction somewhat
Divide the Object constructor into three variants:

- The regular one (takes an Object& prototype)
- One for use by GlobalObject
- One for use by objects without a prototype (e.g ObjectPrototype)
2020-06-23 17:21:53 +02:00
Andreas Kling
64513f3c23 LibJS: Move native objects towards two-pass construction
To make sure that everything is set up correctly in objects before we
start adding properties to them, we split cell allocation into 3 steps:

1. Allocate a cell of appropriate size from the Heap
2. Call the C++ constructor on the cell
3. Call initialize() on the constructed object

The job of initialize() is to define all the initial properties.
Doing it in a second pass guarantees that the Object has a valid Shape
and can find its own GlobalObject.
2020-06-20 15:46:30 +02:00
mattco98
4ced126704 LibJS: Add symbol objects
This commit adds the following classes: SymbolObject, SymbolConstructor,
SymbolPrototype, and Symbol. This commit does not introduce any
new functionality to the Object class, so they cannot be used as
property keys in objects.
2020-05-17 18:05:15 +02:00