Commit graph

15 commits

Author SHA1 Message Date
Andreas Kling
676cb87a8f LibJS: Use VM::exception() instead of Interpreter::exception() a bunch
There's a lot more of these things to fix. We'll also want to move from
passing Interpreter& around to VM& instead wherever that is enough.
2020-09-22 20:10:20 +02:00
Linus Groh
9ea6ef4ed1 LibJS: Make Interpreter::throw_exception() a void function
The motivation for this change is twofold:

- Returning a JS::Value is misleading as one would expect it to carry
  some meaningful information, like maybe the error object that's being
  created, but in fact it is always empty. Supposedly to serve as a
  shortcut for the common case of "throw and return empty value", but
  that's just leading us to my second point.
- Inconsistent usage / coding style: as of this commit there are 114
  uses of throw_exception() discarding its return value and 55 uses
  directly returning the call result (in LibJS, not counting LibWeb);
  with the first style often having a more explicit empty value (or
  nullptr in some cases) return anyway.
  One more line to always make the return value obvious is should be
  worth it.

So now it's basically always these steps, which is already being used in
the majority of cases (as outlined above):

- Throw an exception. This mutates interpreter state by updating
  m_exception and unwinding, but doesn't return anything.
- Let the caller explicitly return an empty value, nullptr or anything
  else itself.
2020-08-25 18:30:31 +02:00
Andreas Kling
ba641e97d9 LibJS: Clarify Object (base class) construction somewhat
Divide the Object constructor into three variants:

- The regular one (takes an Object& prototype)
- One for use by GlobalObject
- One for use by objects without a prototype (e.g ObjectPrototype)
2020-06-23 17:21:53 +02:00
Andreas Kling
8d56e6103e LibJS: Make Value::to_object() take a GlobalObject& 2020-06-20 17:50:48 +02:00
Andreas Kling
64513f3c23 LibJS: Move native objects towards two-pass construction
To make sure that everything is set up correctly in objects before we
start adding properties to them, we split cell allocation into 3 steps:

1. Allocate a cell of appropriate size from the Heap
2. Call the C++ constructor on the cell
3. Call initialize() on the constructed object

The job of initialize() is to define all the initial properties.
Doing it in a second pass guarantees that the Object has a valid Shape
and can find its own GlobalObject.
2020-06-20 15:46:30 +02:00
Andreas Kling
e4add19915 LibJS: Pass GlobalObject& to native functions and property accessors
More work towards supporting multiple global objects. Native C++ code
now get a GlobalObject& and don't have to ask the Interpreter for it.

I've added macros for declaring and defining native callbacks since
this was pretty tedious and this makes it easier next time we want to
change any of these signatures.
2020-06-20 15:45:07 +02:00
Matthew Olsson
78155a6668 LibJS: Consolidate error messages into ErrorTypes.h
Now, exceptions can be thrown with
interpreter.throw_exception<T>(ErrorType:TYPE, "format", "args",
"here").
2020-06-11 07:46:20 +02:00
Andreas Kling
053863f35e LibJS: Interpreter::this_value() => this_value(GlobalObject&)
Once the Interpreter has no global object attached to it, we have to
provide it everywhere.
2020-06-08 21:12:20 +02:00
Matthew Olsson
dd08c992e8 LibJS: Simplify and normalize publicly-exposed Object functions
Previously, the Object class had many different types of functions for
each action. For example: get_by_index, get(PropertyName),
get(FlyString). This is a bit verbose, so these methods have been
shortened to simply use the PropertyName structure. The methods then
internally call _by_index if necessary. Note that the _by_index
have been made private to enforce this change.

Secondly, a clear distinction has been made between "putting" and
"defining" an object property. "Putting" should mean modifying a
(potentially) already existing property. This is akin to doing "a.b =
'foo'".

This implies two things about put operations:
    - They will search the prototype chain for setters and call them, if
      necessary.
    - If no property exists with a particular key, the put operation
      should create a new property with the default attributes
      (configurable, writable, and enumerable).

In contrast, "defining" a property should completely overwrite any
existing value without calling setters (if that property is
configurable, of course).

Thus, all of the many JS objects have had any "put" calls changed to
"define_property" calls. Additionally, "put_native_function" and
"put_native_property" have had their "put" replaced with "define".

Finally, "put_own_property" has been made private, as all necessary
functionality should be exposed with the put and define_property
methods.
2020-05-27 13:17:35 +02:00
Linus Groh
476094922b LibJS: Pass Interpreter& to Value::to_number() et al.
This patch is unfortunately rather large and might make some things feel
bloated, but it is necessary to fix a few flaws in LibJS, primarily
blindly coercing values to numbers without exception checks - i.e.

interpreter.argument(0).to_i32();  // can fail!!!

Some examples where the interpreter would actually crash:

var o = { toString: () => { throw Error() } };
+o;
o - 1;
"foo".charAt(o);
"bar".repeat(o);

To fix this, we now have the following...

to_double(Interpreter&)
to_i32()
to_i32(Interpreter&)
to_size_t()
to_size_t(Interpreter&)

...and a whole lot of exception checking.

There's intentionally no to_double(), use as_double() directly instead.

This way we still can use these convenient utility functions but don't
need to check for exceptions if we are sure the value already is a
number.

Fixes #2267.
2020-05-18 09:39:55 +02:00
Linus Groh
1a1394f7a2 LibJS: Change Value::to_object(Heap& -> Interpreter&)
Passing a Heap& to it only to then call interpreter() on that is weird.
Let's just give it the Interpreter& directly, like some of the other
to_something() functions.
2020-05-18 09:39:55 +02:00
Linus Groh
4cdd802927 LibJS: Return a bool from Object::put* to indicate success 2020-05-01 16:54:01 +02:00
mattco98
23ec578a01 LibJS: Implement correct attributes for (almost) all properties
Added the ability to include a u8 attributes parameter with all of the
various put methods in the Object class. They can be omitted, in which
case it defaults to "Writable | Enumerable | Configurable", just like
before this commit.

All of the attribute values for each property were gathered from
SpiderMonkey in the Firefox console. Some properties (e.g. all of the
canvas element properties) have undefined property descriptors... not
quite sure what that means. Those were left as the default specified
above.
2020-04-28 09:29:50 +02:00
Andreas Kling
35aea2e454 LibJS: Stop using Optional<Value> in favor of Value's empty state
JS::Value already has the empty state ({} or Value() gives you one.)
Use this instead of wrapping Value in Optional in some places.
I've also added Value::value_or(Value) so you can easily provide a
fallback value when one is not present.
2020-04-25 18:45:22 +02:00
Andreas Kling
627fd6374b LibJS: Add Uint8ClampedArray :^)
This is a special kind of byte array that clamps its values to 0...255
It will be used for HTML ImageData objects.

I made Object::put_by_index() and get_by_index() virtual for this.
We'll probably need to make non-numeric property name lookups virtual
as well, but this solves my current problem well enough.
2020-04-21 23:47:39 +02:00