This will be inherited by documents and workers, to provide a common
abstraction for script execution. (We don't have workers yet, but we
might as well make this little space for them now to simplify things
down the road.)
For now, the new DOM::EventDispatcher is very simple, it just iterates
over the set of listeners on an EventTarget and invokes the callbacks
as it goes.
This simplifies EventTarget subclasses since they no longer have to
implement the callback mechanism themselves.
LibWeb keeps growing and the Web namespace is filling up fast.
Let's put DOM stuff into Web::DOM, just like we already started doing
with SVG stuff in Web::SVG.
This patch adds the Event base class, along with a MouseEvent subclass.
We now dispatch MouseEvent objects for mousedown, mouseup and mousemove
and these objects have the .offsetX and .offsetY properties.
Both of those properties are hard-coded at the moment. This will be
fixed in the next patch. :^)
This patch adds the EventTarget class and makes Node inherit from it.
You can register event listeners on an EventTarget, and when you call
dispatch_event() on it, the event listeners will get invoked.
An event listener is basically a wrapper around a JS::Function*.
This is pretty far from how DOM events should eventually work, but it's
a place to start and we'll build more on top of this. :^)