The text cursor follows slightly different "intuitive" rules than the
regular hit testing. Clicking past the right edge of a text box should
still "hit" the text box, and place the cursor at its end, for example.
We solve this by adding a HitTestType enum that is passed to hit_test()
and determines whether past-the-edge candidates are considered.
Const pointers into the DOM was a nice idea, but in practice, there are
too many situations where the layout tree wants to some non-const thing
to the DOM.
LibWeb keeps growing and the Web namespace is filling up fast.
Let's put DOM stuff into Web::DOM, just like we already started doing
with SVG stuff in Web::SVG.
To make this possible, I also had to give each LayoutNode a Document&
so it can resolve document-specific colors correctly. There's probably
ways to avoid having this extra member by resolving colors later, but
this works for now.
The stacking context tree doesn't affect layout at all, so let's move
it into the Painting/ directory. I'm not sure yet if it's worth going
for a fullly separate painting tree. So far I'm thinking a stacking
context tree with pointers into the layout tree might be enough.
"Paint" matches what we call this in the rest of the system. Let's not
confuse things by mixing paint/render/draw all the time. I'm guilty of
this in more places..
Also rename RenderingContext => PaintContext.
CSS defines a very specific paint order. This patch starts steering us
towards respecting that by introducing the PaintPhase enum with values:
- Background
- Border
- Foreground
- Overlay (internal overlays used by inspector)
Basically, to get the right visual result, we have to render the page
multiple times, going one phase at a time.
To support z-ordering when painting, the layout tree now has a parallel
sparse tree of stacking contexts. The rules for which layout boxes
establish a stacking context are a bit complex, but the intent is to
encapsulate the decision making into establishes_stacking_context().
When we paint, we start from the ICB (LayoutDocument) who always has a
StackingContext and then paint the tree of StackingContexts where each
node has its children sorted by z-index.
This is pretty crude, but gets the basic job done. Note that this does
not yet support hit testing; hit testing is still done using a naive
treewalk from the root.
Previously, layout recursively performed these steps (roughly):
1. Compute own width
2. Compute own position
3. Layout in-flow children
4. Compute own height
5. Layout absolutely positioned descendants
However, step (2) was pretty inconsistent. Some things computed their
own position, others had their parent do it for them, etc.
To get closer to CSS spec language, and make things easier in general,
this patch reorganizes the algorithm into:
1. Compute own width & height
2. Compute width & height of in-flow managed descendants
3. Move in-flow managed descendants to their final position
4. Layout absolutely positioned descendants
Block layout is now driven by the containing block, which will iterate
the descendants it's responsible for. There are a lot of inefficient
patterns in this logic right now, but they can easily be replaced with
better iteration functions once we settle on a long-term architecture.
Since the ICB (LayoutDocument) is at (0, 0), it doesn't rely on a
containing block to move it into place.
This code is still evolving along with my understanding of CSS layout,
so it's likely that we'll reorganize this again sooner or later. :^)
The box tree and line boxes now all store a relative offset from their
containing block, instead of an absolute (document-relative) position.
This removes a huge pain point from the layout system which was having
to adjust offsets recursively when something moved. It also makes some
layout logic significantly simpler.
Every box can still find its absolute position by walking its chain
of containing blocks and accumulating the translation from the root.
This is currently what we do both for rendering and hit testing.
LayoutReplaced now has intrinsic width, height and ratio. Only some of
the values may be present. The layout algorithm takes the various
configurations into account per the CSS specification.
This is still pretty immature but at least we're moving forward. :^)