This involves yeeting the 'invalid' union member as it was not really
checked against properly anyway; now the 'invalid' state is simply
StringData*{nullptr}, which was assumed to not exist previously.
Note that this is still accessing inactive union members, but is
promising to the compiler that they're fine where they are (the provided
debug macro AK_STRINGBASE_VERIFY_LAUNDER_DEBUG makes the
would-be-UB-if-not-for-launder ops verify that the operation is correct)
Should fix the GCC build.
To aid with debugging web page issues in Ladybird without needing to
implement a fully fledged inspector, we can implement the Firefox
DevTools protocol and use their DevTools. The protocol is described
here:
https://firefox-source-docs.mozilla.org/devtools/backend/protocol.html
This commit contains just enough to connect to Ladybird from a DevTools
client.
This works around an issue in upstream skia where a debug build with
dynamic libraries includes an extra file in the skparagraph module
that is not compilable on macOS.
We had numerous NiH-based implementations of audio formats and metadata
that we now no longer need because we either don't make use of the code,
or we replaced its implementation by FFmpeg.
You can now build with STYLE_INVALIDATION_DEBUG and get a debug stream
of reasons why style invalidations are happening and where.
I've rewritten this code many times, so instead of throwing it away once
again, I figured we should at least have it behind a flag.
This large commit also refactors LibWebView's process handling to use
a top-level Application class that uses a new WebView::Process class to
encapsulate the IPC-centric nature of each helper process.
On macOS, it's not trivial to get a Mach task port for your children.
This implementation registers the chrome process as a well-known
service with launchd based on its pid, and lets each child process
send over a reference to its mach_task_self() back to the chrome.
We'll need this Mach task port right to get process statistics.
JPEG2000 is the last image format used in PDF filters that we
don't have a loader for. Let's change that.
This adds all the scaffolding, but no actual implementation yet.
This is a bit spammy now that we are performing some overload resolution
at build time. The fallback to an interface has generally worked fine on
the types it warns about (BufferSource, Module, etc.) so let's not warn
about it for every build.
A bit old but a relatively uncomplicated device capable of outputting
1920x1080 video with 32-bit color. Tested with a Voodoo 3 3000 16MB
PCI card. Resolution switching from DisplaySettings also works.
If the requested mode contains timing information, it is used directly.
Otherwise, display timing values are selected from the EDID. First the
detailed timings are checked, and then standard and established
timings for which there is a matching DMT mode. The driver does not
(yet) read the actual EDID, so the generic EDID in DisplayConnector now
includes a set of common display modes to make this work.
The driver should also be compatible with the Voodoo Banshee, 4 and 5
but I don't have these cards to test this with. The PCI IDs of these
cards are included as a commented line in case someone wants to give it
a try.
This template app from Android Studio should hopefully be more fun to
work on than the Qt wrapped application we were using before. :^)
It currently builds the native code using gradle rules, and has a stub
WebViewImplementationNative class that will wrap a c++ class of the same
name that inhertis from WebView::ViewImplementation. Spawning helper
processes and creating proper views in Kotlin is next on the list.
IFF was a generic container fileformat that was popular on the Amiga
since it was the only file format supported by Deluxe Paint.
ILBM is an image format popular in the late eighties/nineties
that uses the IFF container.
This is a very first version of the decoder that only supports
(byterun) compressed files with bpp <= 8.
Only the minimal chunks are decoded: CMAP, BODY, BMHD.
I am planning to add support for the following variants:
- EHB (32 colours + lighter 32 colours)
- HAM6 / HAM8 (special mode that allowed to display the whole Amiga
4096 colours / 262 144 colours palette)
- TrueColor (24bit)
Things that could be fun to do:
- Still images could be animated using color cycle information
This encoder can handle all integer formats and sample rates, though
only two channels well. It uses fixed LPC and performs a
close-to-optimal parameter search on the LPC order and residual Rice
parameter, leading to decent compression already.
I couldn't run the parser in a debugger like I normally would, so I
added printouts to understand where the parser is failing.
More could be added, but these are enough to get a good idea of what
the parser is doing. It's very spammy, though, so enable it by flicking
the IMAP_PARSER_DEBUG switch :^)
This does a few things:
- The decoder uses a 32- or 64-bit integer as a reservoir of the data
being decoded, rather than one single byte as it was previously.
- `read_bool()` only refills the reservoir (value) when the size drops
below one byte. Previously, it would read out a bit-sized range from
the data to completely refill the 8-bit value, doing much more work
than necessary for each individual read.
- VP9-specific code for reading the marker bit was moved to its own
function in Context.h.
- A debug flag `VPX_DEBUG` was added to optionally enable checking of
the final bits in a VPX ranged arithmetic decode and ensure that it
contains all zeroes. These zeroes are a bitstream requirement for
VP9, and are also present for all our lossy WebP test inputs
currently. This can be useful to test whether all the data present in
the range has been consumed.
A lot of the size of this diff comes from the removal of error handling
from all the range decoder reads in LibVideo/VP9 and LibGfx/WebP (VP8),
since it is now checked only at the end of the range.
In a benchmark decoding `Tests/LibGfx/test-inputs/4.webp`, decode times
are improved by about 22.8%, reducing average runtime from 35.5ms±1.1ms
down to 27.4±1.1ms.
This should cause no behavioral changes.
This partially implements CSS-Animations-1 (though there are references
to CSS-Animations-2).
Current limitations:
- Multi-selector keyframes are not supported.
- Most animation properties are ignored.
- Timing functions are not applied.
- Non-absolute values are not interpolated unless the target is also of
the same non-absolute type (e.g. 10% -> 25%, but not 10% -> 20px).
- The JavaScript interface is left as an exercise for the next poor soul
looking at this code.
With those said, this commit implements:
- Interpolation for most common types
- Proper keyframe resolution (including the synthetic from-keyframe
containing the initial state)
- Properly driven animations, and proper style invalidation
Co-Authored-By: Andreas Kling <kling@serenityos.org>