This is not really a context, but more of a set of parameters for
creating a Parser. So, treat it as such: Rename it to ParsingParams,
and store its values and methods directly in the Parser instead of
keeping the ParsingContext around.
This has a nice side-effect of not including DOM/Document.h everywhere
that needs a Parser.
This file has been a pain to edit for a while, even with the previous
splits. So, I've divided it up into 3 parts:
- Parser.cpp has the "base" code. It's the algorithms and entry-points
defined in the Syntax spec.
- ValueParsing.cpp contains code for parsing single values, such as a
length, or a color, or a calculation.
- PropertyParsing.cpp contains code for parsing an entire property's
value. A few of these sit in a grey area between being a property's
value and a value in their own right, but the rule I've used is "is
this useful outside of a single property and its shorthands?"
This only moves code, with as few modifications as possible to make that
work. I did add explicit instantiations for the template implementations
as part of this, which revealed a few that are actually only compatible
with a single type, so I'll clear those up in a subsequent commit.
This is an attempt to bring the size of Parser.cpp down. No code
changes, just moves and some explicit template instantiations now that
we're using them from a different file.
CSS Syntax 3 (https://drafts.csswg.org/css-syntax) has changed
significantly since we implemented it a couple of years ago. Just about
every parsing algorithm has been rewritten in terms of the new token
stream concept, and to support nested styles. As all of those
algorithms call into each other, this is an unfortunately chonky diff.
As part of this, the transitory types (Declaration, Function, AtRule...)
have been rewritten. That's both because we have new requirements of
what they should be and contain, and also because the spec asks us to
create and then gradually modify them in place, which is easier if they
are plain structs.