...with inline children. This fixes an issue when we ignore abspos boxes
contained by PaintableWithLines while calculating overflow rect size.
Lots of layout tests are affected, because now PaintableWithLines has
overflow rect.
`Text/input/DOM/Element-set-scroll-left.html` is also affected and now
matches other browsers.
Some SVG presentation attributes are only supported on certain
elements. We now support these special cases for attributes and
elements that we currently have implemented.
We were always delegating hit tests to PaintableBox if a
PaintableWithLines has no fragments, which means that anonymous
containers could overlap with previous siblings and prioritize their
border box rect. Instead, the nearest non-anonymous ancestor should take
care of hit testing the children so the correct order is maintained.
To achieve this, we no longer do an early hit test in
PaintableWithLines::hit_test() if there are no fragments and default
to the later PaintableBox::hit_test() call that does take anonymous
containers into account.
Fixes the issue seen in #4864.
A PaintableWithLines will first try to see if there are any fragments
that have a hit. If not, it falls back to hit testing against its border
box rect.
However, inline content is often hoisted out of its parent into an
anonymous container to maintain the invariant that all layout nodes
either have inline or block level children. If that's the case, we
should not check the border box rect of the anonymous container, because
we might trigger a hit too early if the node has previous siblings in
its original parent node that overlap with their bounds.
By ignoring anonymous nodes, we leave the border box hit testing to the
nearest non-anonymous ancestor, which correctly applies the hit testing
order to its children.
Note that the border box rect checks whether the _untransformed_ point
is inside of it, which mirrors the behavior of PaintableBox::hit_test().
The included WPT test passes through -1 which ends up modolo'ing
to u32 max at the IDL conversion layer, resulting in an unsigned
overflow when checking bounds.
We were only dumping a PaintableBox' dimensions if its layout node was a
Layout::Box as well, causing us to not dump the dimensions of paintables
for inline nodes in the paintable tree.
This change fixes at least two issues:
- `update_associated_selection()` is responsible for selectionchange
dispatch, and we were incorrectly dispatching this event on ranges
that were not associated with a selection.
- `Range::get_client_rects()` was using `update_associated_selection()`
to refresh the selection state in the paintable tree for the current
range, but since a range might not be associated with a selection,
this could make the painted selection reflect the state of an
arbitrary range instead of the actual selection range.
Fixes a bug on Discord where any text typed into the message input would
get selected.
I noticed a subtest in this test failing along with every
other browser. After investigation, the failure was due
to testing the previous specification before:
3fb6ab4
So this imports the now adjusted WPT test as of:
bb3f032
This check technically isn't necessary in
`SVGForeignObjectPaintable::paint()` because
`PaintableWithLines::paint(context, phase);` does the check already, but
I've added it there anyway to save some debugging time if someone does
add more code there. :^)
The flake was reproducible by running the entire LibWeb test suite over
and over again with sanitizers enabled. By making the test async and run
at window `load` time instead of document `DOMContentLoaded` time, I've
not been able to reproduce the issue locally.
Ideally I was able to find the underlying cause for this bug, but for
now I'd rather run this regression test.
When a test has a `reftest-wait` class, we now wait for fonts to load
and then for 2 `requestAnimationFrame` callbacks. This matches the
behavior of the WPT runner and allows more imported WPT tests to work
correctly.
Previously, we would allow calc values such as `calc(min(1 2))`, which
would be simplified to `calc(3)` because we assumed that numbers not
separated by an operator represented a sum. We now validate that the
number of operators we see is as we would expect before collecting
these values into a sum node.
We were failing to actually climb up the containing block chain,
causing this API to infinite loop for anything but the most
trivial cases.
By fixing the loop structure, we also make a bunch of the already
imported WPT tests pass. :^)