Commit graph

32997 commits

Author SHA1 Message Date
Jesse Buhagiar
5a1f559ed9 LibSoftGPU: Transform normals during T&L stage
As well as Vertex Positions, the normals also need to be transformed
into eye-space so that lighting can be applied correctly.
2022-01-12 13:36:56 +01:00
Jesse Buhagiar
4035532ee8 LibGL+LibSoftGPU: Pass along lighting flag to Software GPU
This was currently only set in the OpenGL context, as the previous
architecture did all of the transformation in LibGL before passing the
transformed triangles onto the rasterizer. As this has now changed, and
we require the vertex data to be in eye-space before we can apply
lighting, we need to pass this flag along as well via the GPU options.
2022-01-12 13:36:56 +01:00
Jesse Buhagiar
775ef000e0 LibGL+LibSoftGPU: Move lighting model parameters to SoftGPU
Most of the T&L stuff is, like on an actual GPU, now done inside of
LibSoftGPU. As such, it no longer makes sense to have specific values
like the scene ambient color inside of LibGL as part of the GL context.
These have now been moved into LibSoftGPU and use the same pattern as
the render options to set/get.
2022-01-12 13:36:56 +01:00
Jesse Buhagiar
92373ab0b6 LibGL: Flesh out glMaterialf{v}
These two functions have been turned from stubs into actually doing
something. They now set the correspondingmaterial data member based on
the value passed into the `pname`argument.

Co-authored-by: Stephan Unverwerth <s.unverwerth@serenityos.org>
2022-01-12 13:36:56 +01:00
Jesse Buhagiar
9118b0d164 LibGL: Support enabling/disabling lights via glEnable()/Disable() 2022-01-12 13:36:56 +01:00
Jesse Buhagiar
bf294612a7 LibGL: Implement glLightf{v} and fix gl.h prototype
This implements the `glLightf{v}` family of functions used to set
lighting parameters per light in the GL. It also fixes an incorrect
prototype for the user exposed version of `glLightf{v}` in which
`params` was not marked as `const`.
2022-01-12 13:36:56 +01:00
Jesse Buhagiar
192befa84b LibGL+LibSoftGPU: Add GL_MAX_LIGHTS to get_context_parameter
This is required to allow lighting to work properly in the GL. We
currently have the maximum number of lights in the software GL context
set to 8, as this is the minimum that OpenGL mandates according to the
spec.
2022-01-12 13:36:56 +01:00
kleines Filmröllchen
9ec2b379a4 Meta: Fix Markdown linting
The new help://man links were linted incorrectly, and they're now
skipped by the markdown linter, such as in the pre-commit hook
2022-01-12 13:13:24 +01:00
Brian Gianforcaro
9592ba3548 Kernel: Avoid potential allocation when enumerating cpu features
We can use `StringView::for_each_split_view` here to avoid the potential
allocation of `Vector<StringView>` elements we would get from the normal
Split view functions.
2022-01-12 13:03:44 +01:00
Brian Gianforcaro
142e099001 AK: Implement StringView::for_each_split_view
StringView::for_each_split_view allows you to process the splits in a
StringView without needing to allocate a Vector<StringView> to store
each of the parts.

Since we migrated the implementation from the normal split_view path, we
can also re-implement split_view in terms of for_each_split_view.
2022-01-12 13:03:44 +01:00
Brian Gianforcaro
cd42f64bc7 AK: Rewrite StringView::split_view(char..), using StringView 2022-01-12 13:03:44 +01:00
Brian Gianforcaro
faf1fa0a84 Kernel: Convert Processor::features_string() API to KString 2022-01-12 13:03:44 +01:00
Brian Gianforcaro
f8ad3cc6a0 Kernel: Harden DevPtsFSInode::traverse_as_directory against OOM
Use the try variants of AK::StringBuilder append APIs to harden this
function against OOM.
2022-01-12 13:03:44 +01:00
Lady Gegga
787bfcc530 Base: Add CJK Symbols and Punctuation to font Katica Regular 10
3007-3013, 3016-3023, 3026-3028, 3030, 3036, 3038-303A, 303C, 303D
https://www.unicode.org/charts/PDF/U3000.pdf
2022-01-12 12:23:27 +01:00
Lady Gegga
a69d77081a Base: Add Chakma characters to font Katica Regular 10
11100-11147 https://www.unicode.org/charts/PDF/U11100.pdf
2022-01-12 12:23:27 +01:00
Lady Gegga
f2a11dbac1 Base: Add Playing Cards to font Katica Regular 10
1F0A1, 1F0B1, 1F0C1, 1F0D1
https://www.unicode.org/charts/PDF/U1F0A0.pdf
2022-01-12 12:23:27 +01:00
Lady Gegga
56ec7f0aed Base: Adjust 03CB in font Katica Regular 10
Base 03CB on 03C5 for consistency and conformity with the Unicode
charts, https://www.unicode.org/charts/PDF/U0370.pdf
2022-01-12 12:23:27 +01:00
Matt Jacobson
037fbbf5d9 LibGUI: Add existing children widgets when layout manager changed
If a widget gains a layout manager after it already has child widgets,
the existing widgets are unknown to the layout.  Additionally, if a
layout is reused, it may end up managing children of multiple different
widgets.

To simplify this, clear the entries of a layout manager when its owner
changes, and add any existing children when a new owner comes along.
2022-01-12 11:49:17 +01:00
electrikmilk
34c5d33eb0 Base+Userland: Add various icons
Add new icons to menus, add existing icons that could be used in menus.
2022-01-12 10:55:20 +01:00
electrikmilk
64ae8eac0e Base+PixelPaint: Add more menu icons
Adding icons missing from Pixel Paint menus.
2022-01-12 10:55:13 +01:00
electrikmilk
983c784a80 Base+WindowServer: Add icon to window menu move action 2022-01-12 10:55:04 +01:00
electrikmilk
10e473bf26 Base+Browser: Add Browser icons
Add some missing icons to the brower.
2022-01-12 10:54:54 +01:00
Timothy Flynn
0d8120eeb2 LibUnicode: Perform number system lookups by enumeration value
Now that number systems are generated as an enum, we can generated the
number system data in the order of that enum. This lets us perform
lookups of that data by index instead of a loop of string comparisons.
2022-01-12 10:49:07 +01:00
Timothy Flynn
c5138f0f2b LibUnicode: Parse number system digits from the CLDR
We had a hard-coded table of number system digits copied from ECMA-402.
Turns out these digits are in the CLDR, so let's parse the digits from
there instead of hard-coding them.
2022-01-12 10:49:07 +01:00
Andreas Kling
05ed8d1738 Kernel: Wait for the ATA busy bit to clear after switching channels
This is a speculative fix for a flaky boot crash that shows up every now
and then on CI.

Fixes #10177. Hopefully.
2022-01-12 02:08:58 +01:00
Andreas Kling
8177e7eb22 Kernel: Clarify IDEChannel function that switches current channel
Rename wait_until_not_busy() => select_device_and_wait_until_not_busy()
to make it more obvious what this thing is doing.
2022-01-12 01:57:38 +01:00
Andreas Kling
1ca8bc81a5 Base: Disable TestLibCoreStream in run-tests for now
This test is very flaky, so let's turn it off until someone fixes it.
2022-01-12 01:57:38 +01:00
Jelle Raaijmakers
a41d5ffa1e LibGfx+LibGL: Allow singular matrices to be inverted
This is basically the old behavior before the GLtron port was
introduced, but `.inverse()` no longer crashes if the matrix is
singular.
2022-01-12 01:08:38 +01:00
Jelle Raaijmakers
b2e0bf24ef Ports: Add missing GLtron port dependencies 2022-01-12 01:08:38 +01:00
Jelle Raaijmakers
90d70479b8 Ports: Correct EOL in GLtron patch
The line endings for this patch were inadvertently normalized because
of our old `.gitattributes` rules.
2022-01-12 01:08:38 +01:00
Jelle Raaijmakers
c0c72c6b91 Repository: Protect port patches from CRLF/LF normalization
This allows source files with CRLF line endings to be patched.
2022-01-12 01:08:38 +01:00
Timothy Flynn
c1a1370c2a LibJS: Use new LibUnicode API to format time zone names 2022-01-11 23:56:35 +01:00
Timothy Flynn
e2dfbe8f67 LibUnicode: Parse and generate long and short generic time zone names
This implements the CalendarPatternStyle::{Long,Short}Generic styles of
time zone name formatting.
2022-01-11 23:56:35 +01:00
Timothy Flynn
d50f5e14f8 LibUnicode: Fall back to GMT offset when a time zone name is unavailable
The following table in TR-35 includes a web of fall back rules when the
requested time zone style is unavailable:
https://unicode.org/reports/tr35/tr35-dates.html#dfst-zone

Conveniently, the subset of styles supported by ECMA-402 (and therefore
LibUnicode) all either fall back to GMT offset or to a style that is
unsupported but itself falls back to GMT offset.
2022-01-11 23:56:35 +01:00
Timothy Flynn
8d35563f28 LibUnicode: Implement TR-35's localized GMT offset formatting
This adds an API to use LibTimeZone to convert a time zone such as
"America/New_York" to a GMT offset string like "GMT-5" (short form) or
"GMT-05:00" (long form).
2022-01-11 23:56:35 +01:00
Timothy Flynn
6409900a5b LibUnicode: Add an API to retrieve a locale's default numbering system 2022-01-11 23:56:35 +01:00
Timothy Flynn
cc5e9f0579 LibJS+LibUnicode: Move replacement of number system digits to LibUnicode
There are a few algorithms in TR-35 that need to replace digits before
returning any results to callers. For example, when formatting time zone
offsets, a string like "GMT+12:34" must have its digits replaced with
the default numbering system for the desired locale.
2022-01-11 23:56:35 +01:00
Timothy Flynn
5aa144193c LibTimeZone: Use new AK::Time factory method in generated code 2022-01-11 23:56:35 +01:00
Timothy Flynn
2b5840296a AK: Add AK::Time factory method to construct from individual time fields 2022-01-11 23:56:35 +01:00
Timothy Flynn
548643bcc9 AK: Redeclare a few AK::Time helpers as constexpr
This is to allow using these methods within an upcoming constexpr
factory method.
2022-01-11 23:56:35 +01:00
Jelle Raaijmakers
c7e021c1f1 Ports: Add GLTron
The patches mainly convert this SDL1 game to SDL2. It has some
graphical artifacts, but it's playable!
2022-01-11 23:47:42 +01:00
Jelle Raaijmakers
1c2e07d42a LibGL: Set q parameter for glTexCoord to 1 by default
According to the manual, if `q` is not specified, it is 1.
2022-01-11 23:47:42 +01:00
Jelle Raaijmakers
260663567a LibGL: Implement glTexCoord2i 2022-01-11 23:47:42 +01:00
Jelle Raaijmakers
17ec433326 LibSoftGPU: Only render complete primitives
Previously, we were expecting triangles and quads to consist of
complete sets of vertices. However, a more common behavior is to ignore
all vertices that do not make up a full primitive. For example, OpenGL
specifies for `GL_QUADS`:

  "The total number of vertices between Begin and End is 4n + k, where
   0 ≤ k ≤ 3; if k is not zero, the final k vertices are ignored."

This changes the behavior of `Device::draw_primitives()` to both return
early if no full set of vertices was provided, and to ignore any
additional vertices that are not part of a full set.
2022-01-11 23:47:42 +01:00
Jelle Raaijmakers
69eb3b0838 LibGL: Remove duplicate private: from SoftwareGLContext.h 2022-01-11 23:47:42 +01:00
Jelle Raaijmakers
a4a666152b LibGfx+LibGL: Do not crash if matrix inverse does not exist
Allow `Matrix::inverse()` to return an error and deal with those in
LibGL. Also use this opportunity to more efficiently calculate the
transpose of the model view matrix for the normal transformation.
2022-01-11 23:47:42 +01:00
Jelle Raaijmakers
03c1f1780d LibGL: Stub glPointSize 2022-01-11 23:47:42 +01:00
Jelle Raaijmakers
6363797e80 LibGL: Implement glLightModeli 2022-01-11 23:47:42 +01:00
Jelle Raaijmakers
e2f79c8b5f LibGL: Implement glTexEnvi 2022-01-11 23:47:42 +01:00
Jelle Raaijmakers
eea1b95ead LibGL: Implement glRotated 2022-01-11 23:47:42 +01:00