Now, the filters can supply the Filter Gallery with a GUI::Widget such
that the user can interact with the filter. The Filter Gallery in turn
only calls apply() on the filter once it should be run.
This decouples the PixelPaint filters a lot from the ones supported by
LibGfx and paves the way to filters with settings.
For now there still are just the plain LibGfx filters so this change
feels like introducing a lot of boilerplate, but in the future there
will be a lot more to see.
As noted in the prototype comments, this implementation becomes less
accurate as the precision approaches the limit of 100. For example:
(3).toPrecision(100)
Should result in "3." followed by 99 "0"s. However, due to the loss of
accuracy in the floating point computations, we currently result in
"2.9999999...".
There's only two places where we're using the C99 feature of array
designated initalizers. This feature seemingly wasn't included with
C++20 designated initalizers for classes and structs. The only two
places we were using this feature are suitably old and isolated that
it makes sense to just suppress the warning at the usage sites while
discouraging future array designated intializers in new code.
Enable the warning project-wide. It catches when a non-virtual method
creates an overload set with a virtual method. This might cause
surprising overload resolution depending on how the method is invoked.
The Clang implementation of this warning protects against some undefined
pre-processor behavior while ignoring function-like macros. The gcc
implementation also warns on function-like macros, and is therefore
noisy.
These were removed in the Superbuild conversion. Re-add the checks that
make sure that if there's a toolchain update, developers re-build their
toolchain.
Before this patch, `which ""` or `type ""` would say that the empty
string is `/usr/local/bin/`.
Convert callers to consistently call is_empty() on the returned string
while we're at it, to support eventually removing the is_null() String
state in the future.
Certain C Libraries have (unfortunately) included strings.h as a
part of string.h, which violates the POSIX spec for that specific
header. Some applications rely on this being the case, so let's
include it in our string.h
This allows specifying which directory to extract to or create
from.
I would have used the *at variants of the functions, but some
weren't implemented yet.
This is another major milestone on our journey towards removing global
VM exception state :^)
Does pretty much exactly what it says on the tin: updating
ASTNode::execute() to return a Completion instead of a plain value. This
will *also* allow us to eventually remove the non-standard unwinding
mechanism and purely rely on the various completion types.
In the end this is a nicer API than having separate has_{value,target}()
and having to check those first, and then making another Optional from
the unwrapped value:
completion.has_value() ? completion.value() : Optional<Value> {}
// ^^^^^^^^^^^^^^^^^^
// Implicit creation of non-empty Optional<Value>
This way we need to unwrap the optional ourselves, but can easily pass
it to something else as well.
This is in anticipation of the AST using completions :^)
When selecting a cell in the spreadsheet that was added
automatically as per the InfinitelyScrollableTableView
implementation, the background color is now filled correctly.
Previously, when navigating horizontally in a spreadsheet, after
a certain point the cells would not have the same background fill
color as the user would have experienced in the previous column
ranges (A-Z).
Previously we would create a temporary progress window to show a
progressbar while the coredump is processed. Since we're only waiting
on backtraces and CPU register states, we can move the progressbar
into the main window and show everything else immediately while the
slow parts are generated in a BackgroundAction.