Previously, `percentage_of` would be called on the previous value,
potentially changing its numeric type, yet this potential change
was never reflected as the old numeric type was always used. Now,
the numeric type will be re-calculated every time after the
percentage is resolved. As well, VERIFY checks have been placed to
uphold the requirements for the numeric types to match what the
actual values are.
When we originally implemented calc(), the result of a calculation was
guaranteed to be a single CSS type like a Length or Angle. However, CSS
Values 4 now allows more complex type arithmetic, which is represented
by the CSSNumericType class. Using that directly makes us more correct,
and allows us to remove a large amount of now ad-hoc code.
Unfortunately this is a large commit but the changes it makes are
interconnected enough that doing one at a time causes test
regressions.
In no particular order:
- Update our "determine the type of a calculation" code to match the
newest spec, which sets percent hints in a couple more cases. (One of
these we're skipping for now, I think it fails because of the FIXMEs
in CSSNumericType::matches_foo().)
- Make the generated math-function-parsing code aware of the difference
between arguments being the same type, and being "consistent" types,
for each function. Otherwise those extra percent hints would cause
them to fail validation incorrectly.
- Use the CSSNumericType as the type for the CalculationResult.
- Calculate and assign each math function's type in its constructor,
instead of calculating it repeatedly on-demand.
The `CalculationNode::resolved_type()` method is now entirely unused and
has been removed.
This reverts commit 76daba3069.
We're going to need separate types for the JS-exposed style values, so
it doesn't make sense for us to match their names with our internal
types.
2024-12-21 18:14:28 +01:00
Renamed from Libraries/LibWeb/CSS/StyleValues/CSSMathValue.cpp (Browse further)