Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:
* JS::NonnullGCPtr -> GC::Ref
* JS::GCPtr -> GC::Ptr
* JS::HeapFunction -> GC::Function
* JS::CellImpl -> GC::Cell
* JS::Handle -> GC::Root
Instead, smuggle it in as a `void*` private data and let Javascript
aware code cast out that pointer to a VM&.
In order to make this split, rename JS::Cell to JS::CellImpl. Once we
have a LibGC, this will become GC::Cell. CellImpl then has no specific
knowledge of the VM& and Realm&. That knowledge is instead put into
JS::Cell, which inherits from CellImpl. JS::Cell is responsible for
JavaScript's realm initialization, as well as converting of the void*
private data to what it knows should be the VM&.
Now that the heap has no knowledge about a JavaScript realm and is
purely for managing the memory of the heap, it does not make sense
to name this function to say that it is a non-realm variant.
The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.
As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.