If a program needs to execute a dynamic executable program, then it
should unveil /usr/lib/Loader.so by itself and not rely on the Kernel to
allow using this binary without any sense of respect to unveil promises
being made by the running parent program.
We should not rely on the Kernel to unveil this for us, so if a program
needs to execute another program it should unveil the dynamic loader too
to prevent crashing.
To do this, we check if the user program tried to unveil a binary with
at least using the 'x' permission, so we will try to also unveil the
dynamic loader too.
This effectively creates a double-buffer for tools to use when modifying
the layer's bitmap (content or mask). Once the changes have been made
the tool reports to the layer that it has made changes along with a Rect
of the changed region. The layer will then merge the changes from the
scratch image to the real bitmap. This merge is done as follows: If a
given pixel is inside the selected region, the pixel from the scratch
bitmap is copied to the real bitmap. If the pixel is not inside the
selected region, the pixel from the real bitmap is copied to the scratch
bitmap.
As an optimization, when there is no selection active, the new method
for getting the scratch bitmap will return the real bitmap and no
merging will need to take place.
This patch implements all changes to the specification touching the
subset of module script fetching we support.
Notably it adds parts of the specification for supporting import maps.
With this we are also able to get rid of a non standard workaround for a
spec issue we discovered while initially implementing module scripts :^)
This makes it polymorphic and allows checking the subclass of an
Environment with is<T>().
We also need to change the inheritance order so JS::Cell comes first for
this to work. Unfortunately, I have no idea why that is.
Co-Authored-By: Andreas Kling <kling@serenityos.org>
Calling parent_context_did_dimension_child_root_box immediately after
laying out the inside of the floating box is not correct, as we haven't
worked out the dimensions of the floating box yet.
In particular, this caused the icons in the top bar of Cookie Clicker
to not hug the top of the viewport. This is because the icons are
absolutely positioned elements inside a floating element which has
padding applied to it. Since we laid out the abspos element before
the floating element, it got padding values of 0 from the parent, the
default value, meaning it didn't take away the padding of it's floating
parent.
This follows how abspos boxes layout their inside boxes as well.
The XHR gives us a set of conditions where XHR objects must survive
garbage collection, even when there are no pointers to them on the heap.
This patch implements those conditions using the new cell
self-protection mechanism in LibJS.
Depending on what OS LibCore is being built for (either SerenityOS or
not-SerenityOS), the library does not just wrap functions from LibC,
but it also implements syscalls itself. Therefore, it needs to link
against LibSystem, as that is the only library that is allowed to do
syscalls.
When cross-compiling the OS this is currently not an issue because
LibC links against LibSystem, and CMake passes that dependency through
transitively by accident. However, on Lagom, LibC is just a dummy
INTERFACE library, so the LibSystem dependency is never pulled in,
resulting in undefined symbols whenever we build LibCore on SerenityOS
as a part of Lagom.
This ensures that the toolchain building scripts will use the host
toolchain that has been found manually, and that they won't fall back to
`cc` (which in the worst case may not even be installed).
Previously we didn't send the SIGPIPE signal to processes when
sendto()/sendmsg()/etc. returned EPIPE. And now we do.
This also adds support for MSG_NOSIGNAL to suppress the signal.
This allows us to use this:
```cpp
auto header = TRY_OR_RETURN_OOM(realm,
Infrastructure::Header::from_string_pair(name, value));
```
Instead of the somewhat unwieldly:
```cpp
auto header = Infrastructure::Header {
.name = TRY_OR_RETURN_OOM(realm, ByteBuffer::copy(name.bytes())),
.value = TRY_OR_RETURN_OOM(realm, ByteBuffer::copy(value.bytes())),
};
```