Implements the "top layer" concept from "CSS Positioned Layout Module
Level 4" specification.
- The tree builder is modified to ensure that layout nodes created by
top layer elements are children of the viewport.
- Implements missing steps in `showModal()` to add an element top top
layer.
- Implements missing steps in `close()` to remove an element from top
layer.
Further steps could be:
- Add support for `::backdrop` pseudo-element.
- Implement the "inert" concept from HTML spec to block hit-testing
when element from top layer is displayed.
Although the flex algorithm as specified does say to determine the cross
size of the flex container, this is not how our layout engine works.
The parent formatting context is responsible for sizing its children,
and since that's already happening, we can simply remove the cross
sizing step from FFC.
If box is sized as replaced it still could be anything, not only SVG.
This fixes crashing on https://www.shopify.com/ that was caused by a
missing paintable for a box that has a layout node. This occurred
because the box was not laid out in dimension_box_on_line().
Rather than try to lay out masks normally, this updates the TreeBuilder
to create layout nodes for masks as a child of their user (i.e. the
masked element). This allows each use of a mask to be laid out
differently, which makes supporting `maskContentUnits=objectBoundingBox`
fairly easy.
The `SVGFormattingContext` is then updated to lay out masks last (as
their sizing may depend on their parent), and treats them like
viewports.
This is pretty ad-hoc, but the SVG specification does not give any
guidance on how to actually implement this.
Instead of creating a generic Layout::Box, make a BlockContainer. This
allows them to be laid out by BFC, which is better than nothing(?),
even if it's not going to be correct at all.
Now, if an element belongs to a shadow tree, we use only the style
sheets from the corresponding shadow root during style computation,
instead of using all available style sheets as was the case
previously.
The only exception is the user agent style sheets, which are still
taken into account for all elements.
Tests/LibWeb/Layout/input/input-element-with-display-inline.html
is affected because style of document no longer affects shadow tree
of input element, like it is supposed to be.
Co-authored-by: Simon Wanner <simon+git@skyrising.xyz>
This patch also makes FlexFormattingContext::calculate_static_position
use computed values for margins and borders, since this function may be
called before the box's state has been finalized.
Table wrappers don't quite behave the same as most elements, in that
their computed height and width are not meant to be used for layout.
Instead, we now calculate suitable widths and heights based on the
contents of the table wrapper when performing absolute layout.
Fixes the layout of
http://wpt.live/css/css-position/position-absolute-center-007.html
Before this change, we only considering `grid-auto-flow` to determine
whether a row or column should be added when there was not enough space
in the implicit grid to fit the next unplaced item.
Now, we also choose the direction in which the "auto placement cursor"
is moved, based on the auto flow property.
With this the `<circle>` element now correctly parses percentage sizes,
and resolves them relative to the viewport.
The rest of the geometry elements are still left TODO.
This creates a button to prompt users to select a file, and a label to
show information about the selected file(s). Clicking either shadow
element will activate the input element.
This solves a particular issue with SVG as flex items, where the SVG has
an intrinsic aspect ratio via its viewBox, but no explicit natural width
or height.
Makes all corporate sponsor logos show up on https://ziglang.org/ :^)
Height definiteness is now preserved as intended by CSS-SIZING-3
(assuming I've understood it correctly) and not implicitly granted by
layout algorithms when they assign height.
For the specific special/magical cases where some sizes become definite
during layout, the preceding commits have made them explicit in code.
This fixes a number of flex layout issues where we were previously
resolving percentage values against post-layout flex container heights,
but other browsers don't.
With this change "max-width: max-content" is treated as "none" when
the available width is also "max-content". This fix prevents a stack
overflow in the grid track size maximization algorithm by avoiding
recursive calls to calculate_max_width() when determining the maximum
grid container size.
If a call to `document.write` inserts an incomplete HTML tag, e.g.:
document.write("<p");
we would previously continue parsing the document until we reached a
closing angle bracket. However, the spec states we should stop once we
reach the new insertion point.
This implements enough to represent <input type=image> with its loaded
source image (or fallback to its alt text, if applicable). This does not
implement acquring coordinates from user-activated click events on the
image.
Previously, the check for `.html` meant that `.svg` tests were excluded.
This led to a few `.svg` with missing or bit-rotted expectations, which
have now been added/updated.
This allows positioning a child SVG relative to its parent SVG.
Note: These have been implemented as CSS properties as in SVG 2, these
are geometry properties that can be used in CSS (see
https://www.w3.org/TR/SVG/geometry.html), but there is not much browser
support for this. It is nicer to implement than the ad-hoc SVG
attribute parsing though, so I feel it may make sense to port the rest
of the attributes specified here (which should fix some issues with
viewport relative sizes).
Previously, we were handling viewBoxes/viewports in a slightly hacky
way, asking graphics elements to figure out what viewBox to use during
layout. This does not work in all cases, and can't allow for more
complex SVGs where it is possible to have nested viewports.
This commit makes the SVGFormattingContext keep track of the
viewport/boxes, and it now lays out each viewport recursively, where
each nested `<svg>` or `<symbol>` can establish a new viewport.
This fixes some previous edge cases, and starts to allow nested
viewports (there's still some issues to resolve there).
Fixes#22931
Before this change, it was possible for flex lines with negative
remaining space (due to overflowing items) to put a negative amount
of space between items for some values of `justify-content`.
This makes https://polar.sh/SerenityOS look much better :^)
Previously, our code for the fixup of table rows assumed that missing
cells in a table row must be sequential. This may not be true if the
table contains cells have a rowspan greater than one.
Spec defines `[LegacyNullToEmptyString]` on `value` argument of
`setProperty` but since `internal_set` calls `setProperty` directly
instead of using IDL generated binding, we need to make sure that null
is treated as empty string.
Fixes items grid loading on https://d.rsms.me/stuff/
When iterating inline level chunks for a piece of text like " hello ",
we will get three separate items from InlineLevelIterator:
- Text " "
- Text "hello"
- Text " "
If the first item also had some leading margin (e.g margin-left: 10px)
we would lose that information when deciding that the whitespace is
collapsible.
This patch fixes the issue by accumulating the amount of leading margin
present in any collapsed whitespace items, and then adding them to the
next non-whitespace item in IFC.
It's a wee bit hackish, but so is the rest of the leading/trailing
margin mechanism.
This makes the header menu on https://www.gimp.org/ look proper. :^)