Even if the PIC was disabled it can still generate noise (spurious IRQs)
so we need to register two handlers for handling such cases.
Also, we declare interrupt service routine offset 0x20 to 0x2f as
reserved, so when the PIC is disabled, we can handle spurious IRQs from
the PIC at separate handlers.
This mostly just moved the problem, as a lot of the callers are not
capable of propagating the errors themselves, but it's a step in the
right direction.
Currently the APIC class is constructed irrespective of whether it
is used or not.
So, move APIC initialization from init to the InterruptManagement
class and construct the APIC class only when it is needed.
This small change allows to use the IOAPIC by default without to enable
SMP mode, which emulates Uni-Processor setup with IOAPIC instead of
using the PIC.
This opens the opportunity to utilize other types of interrupts like MSI
and MSI-X interrupts.
The MADT data could be on unaligned boundary - for example, a GSI number
(u32) on unaligned address which leads to a KUBSAN error and halting the
system.
This will somwhat help unify them also under the same SysFS directory in
the commit.
Also, it feels much more like this change reflects the reality that both
ACPI and the BIOS are part of the firmware on x86 computers.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
Alot of code is shared between i386/i686/x86 and x86_64
and a lot probably will be used for compatability modes.
So we start by moving the headers into one Directory.
We will probalby be able to move some cpp files aswell.
Previously all of the CommandLine parsing was spread out around the
Kernel. Instead move it all into the Kernel CommandLine class, and
expose a strongly typed API for querying the state of options.
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
There's no real system here, I just added it to various functions
that I don't believe we ever want to call after initialization
has finished.
With these changes, we're able to unmap 60 KiB of kernel text
after init. :^)
These changes are arbitrarily divided into multiple commits to make it
easier to find potentially introduced bugs with git bisect.Everything:
The modifications in this commit were automatically made using the
following command:
find . -name '*.cpp' -exec sed -i -E 's/dbg\(\) << ("[^"{]*");/dbgln\(\1\);/' {} \;
We can now properly initialize all processors without
crashing by sending SMP IPI messages to synchronize memory
between processors.
We now initialize the APs once we have the scheduler running.
This is so that we can process IPI messages from the other
cores.
Also rework interrupt handling a bit so that it's more of a
1:1 mapping. We need to allocate non-sharable interrupts for
IPIs.
This also fixes the occasional hang/crash because all
CPUs now synchronize memory with each other.
Add a MappedROM::find_chunk_starting_with() helper since that's a very
common usage pattern in clients of this code.
Also convert MultiProcessorParser from a persistent singleton object
to a temporary object constructed via a failable factory function.
This was supposed to be the foundation for some kind of pre-kernel
environment, but nobody is working on it right now, so let's move
everything back into the kernel and remove all the confusion.
There was a frequently occurring pattern of "map this physical address
into kernel VM, then read from it, then unmap it again".
This new typed_map() encapsulates that logic by giving you back a
typed pointer to the kind of structure you're interested in accessing.
It returns a TypedMapping<T> that can be used mostly like a pointer.
When destroyed, the TypedMapping object will unmap the memory. :^)
Now we don't send raw numbers, but we let the IRQController object to
figure out the correct IRQ number.
This helps in a situation when we have 2 or more IOAPICs, so if IOAPIC
1 is assigned for IRQs 0-23 and IOAPIC 2 is assigned for IRQs 24-47,
if an IRQHandler of IRQ 25 invokes disable() for example, it will call
his responsible IRQController (IOAPIC 2), and the IRQController will
subtract the IRQ number with his assigned offset, and the result is that
the second redirection entry in IOAPIC 2 will be masked.