This will allow us to change between a couple of properties, for now
it's only Device and Virtual. (How about Remote :^) ) These get handled
by a different screen backend in the Screen.
With this change you can now set the theme and background color at the
same time in the Display Settings. Before if both were changed
before hitting 'apply' the theme background color would overwrite
the custom background.
I've attempted to handle the errors gracefully where it was clear how to
do so, and simple, but a lot of this was just adding
`release_value_but_fixme_should_propagate_errors()` in places.
The WindowServer _really_ does not need to know the filesystem path to
it's wallpaper, and allows setting arbitrary wallpapers (those outside
of `/res/wallpapers`).
The GUI::Desktop will keep track of the path to the wallpaper (if any),
and save it to config if desired (to be persisted).
This avoids the need to `unveil` paths to the wallpaper, fixing #11158
pledge_domains() that takes only one String argument was specifically
added as a shortcut for pledging a single domain. So, it makes sense to
use singular here.
Now that the GML formatter is both perserving comments and also mostly
agrees to the existing GML style, it can be used to auto-format all the
GML files in the system. This commit does not only contain the scripts
for running the formatting on CI and the pre-commit hook, but also
initially formats all the existing GML files so that the hook is
successfull.
This returns a more comprehensible name than raw weight and slope
metrics and is intended for use in UIs. Now displays human readable
font names in FontSettings, TerminalSettings and CharacterMap.
Rather than displaying the path of the framebuffer, try and display
the manufacturer name and the size of the display. If no EDID data is
available, fall back to showing the device path.
In order to propagate errors that occur during UI setup, we have to move
all that logic out of widget/window subclass constructors. This is a
first attempt at doing that, for GUI::SettingsWindow.
This is functionally the same as before, as selecting a tab fires Show
and HideEvents. But this way, we don't need to directly access the
TabWidget, which will make using SettingsWindow simpler.
Load the wallpaper in a background action instead of on the main thread.
This reduces the time to first paint, and makes the UI feel more
responsive when clicking on wallpaper thumbnails.
The behavior of the method is changed slightly to return true if it
succesfully "loads" the empty path. This makes the API a little more
consistent, where "true" means "I made changes" and "false" means "I did
not make changes". No call sites currently use the return value, so no
changes are needed to those.
This allows for typing [8] instead of [8, 8, 8, 8] to specify the same
margin on all edges, for example. The constructors follow CSS' style of
specifying margins. The added constructors are:
- Margins(int all): Sets the same margin on all edges.
- Margins(int vertical, int horizontal): Sets the first argument to top
and bottom margins, and the second argument to left and right margins.
- Margins(int top, int vertical, int bottom): Sets the first argument to
the top margin, the second argument to the left and right margins,
and the third argument to the bottom margin.
Previously the argument order for Margins was (left, top, right,
bottom). To make it more familiar and closer to how CSS does it, the
argument order is now (top, right, bottom, left).