Commit graph

13 commits

Author SHA1 Message Date
Psychpsyo
8cd2fe3d08 LibWeb: Fix CSS clip-path ignoring scroll position 2025-01-13 20:03:28 -07:00
Jelle Raaijmakers
4d9f17eddf LibGfx+LibWeb: Draw glyph runs with subpixel accuracy
This improves the quality of our font rendering, especially when
animations are involved. Relevant changes:

  * Skia fonts have their subpixel flag set, which means that individual
    glyphs are rendered at subpixel offsets causing glyph runs as a
    whole to look better.

  * Fragment offsets are no longer rounded to whole device pixels, and
    instead the floating point offset is kept. This allows us to pass
    through the floating point baseline position all the way to the Skia
    calls, which already expected that to be a float position.

The `scrollable-contains-table.html` ref test needed different table
headings since they would slightly inflate the column size in the test
file, but not the reference.
2024-12-21 23:09:52 +01:00
Lucien Fiorini
9fd1223992 LibWeb+LibGfx: Refactor CSS filters into LibGfx
CSS filters work similarly to canvas filters, so it makes sense to have
Gfx::Filter that can be used by both libraries in an analogous way
as Gfx::Color.
2024-12-18 18:54:20 +01:00
Pavel Shliak
dbfe5be9ff LibGfx: Delete DeprecatedPainter 2024-11-25 21:13:53 +01:00
Saksham Mittal
ecdb53cca6 LibWeb: Deduplicate opacity code in ApplyFilters
The opacity is still being set separately by using
ApplyOpacity for both CSS and SVG
2024-11-23 20:20:12 +01:00
Saksham Mittal
8562b0e33b LibWeb: Migrate CSS filter application to new ApplyFilters command
This helps reuse this code in other areas, such as for filters for SVGs
2024-11-23 20:20:12 +01:00
Nico Weber
f4b0d17e4b LibWeb: Plumb svg stroking state to DisplayListPlayerSkia
The state is still ignored there, so no behavior change, but this
should make it fairly easy to actually implement complete stroking
support for SVGs.
2024-11-22 12:21:29 +01:00
Pavel Shliak
8a07131229 LibGfx: Clean up #include directives
We actually include what we use where we use it.
This change aims to improve the speed of incremental builds.
2024-11-20 21:13:23 +01:00
Sam Atkins
a6822986bb LibWeb/Painting: Apply clip and mask operations that are off-screen
These operations should still apply even if they are off screen, because
they affect painting of things outside of their bounding rectangles.

This commit makes us always apply these, regardless of if they are in
the visible region. However, if they are outside that region, we
replace them with simple clip-rect commands, which have the same
effect (not painting anything) but are cheaper than computing a full
mask bitmap.
2024-11-13 16:10:15 +01:00
Pavel Shliak
566870b2bd LibWeb: Reduce PaintTextShadow struct from 72 to 64 bytes 2024-11-11 17:06:20 +01:00
Pavel Shliak
d1c7c0ba19 LibWeb: Reduce DrawGlyphRun struct from 56 to 48 bytes 2024-11-11 17:06:20 +01:00
Aliaksandr Kalenik
68f58b23ce LibWeb: Save Gfx::ImmutableBitmap in ApplyBitmapMask display list item
This allows to delete duplicated code between DisplayListPlayerSkia.cpp
and ImmutableBitmap.cpp responsible for wrapping Gfx::Bitmap in SkImage.
2024-11-10 17:20:34 +01:00
Timothy Flynn
93712b24bf Everywhere: Hoist the Libraries folder to the top-level 2024-11-10 12:50:45 +01:00
Renamed from Userland/Libraries/LibWeb/Painting/Command.h (Browse further)