Solves conflict in layout tree "type system" when elements <label> (or
<button>) can't have `display: table` because Box can't be
Layout::Label (or Layout::ButtonBox) and Layout::TableBox at the same
time.
From spec https://drafts.csswg.org/css-grid/#grid-items:
"Each in-flow child of a grid container becomes a grid item, and each
child text sequence is wrapped in an anonymous block container grid
item."
Fixes the problem that text sequences inside grid containers are
ignored and not displayed.
Fixes the bug that currently we always consider tracks with percentage
size as ones with "fixed" length even when available size is not
definite. With this change tracks with percentage size when available
size is not definite will be considered as "intrinsic" sized.
We were not taking reverse flex directions into account when choosing
the initial offset for flex item placement if justify-content were
either space-around or space-between.
Specifically, stop letting NumericStyleValues holding `0` from
pretending to hold a Length. The parser is now smart enough that we
don't have to do this. :^)
Only NumericStyleValue holds integers.
I'm not sure our current distinction between NumericStyleValue holding
an integer or non-integer is useful given it always returns a float.
:thonk:
In order to support intrinsic size keywords (such as fit-content), we
need to be able to calculate the intrinsic sizes of any element, not
just those that form their own formatting context.
When a non-FC-root element is passed to calculate_some_intrinsic_size(),
we now create a synthetic BFC to handle sizing of them.
The path for floating, replaced elements must not fall through to the
path taken for floating, non-replaced elements. The former works like
inline replaced elements, while the latter uses a completely different
algorithm which doesn't account for intrinsic ratio. Falling through
overrides the correct value computed by the former.
Fixes#19061.
This fixes the issue when margin collapsing state was always reset if
a box has clear property not equal to none even if it does not actually
introduce clearance.
Ignore anonymous block boxes when resolving percentage weights that
would refer to them, per the CSS 2 visual formatting model
specification. This fixes the case when we create an anonymous block
between an image which uses a percentage height relative to a parent
which specifies a definite height.
Fixes#19052.
We now create a flex container inside the input element's UA shadow tree
and add the placeholder and non-placeholder text as flex items (wrapped
in elements whose style we can manipulate).
This fixes the visual glitch where the placeholder would appear below
the bounding box of the input element. It also allows us to align the
text vertically inside the input element (like we're supposed to).
In order to achieve this, I had to make two small architectural changes
to layout tree building:
- Elements can now report that they represent a given pseudo element.
This allows us to instantiate the ::placeholder pseudo element as an
actual DOM element inside the input element's UA shadow tree.
- We no longer create a separate layout node for the shadow root itself.
Instead, children of the shadow root are treated as if they were
children of the DOM element itself for the purpose of layout tree
building.
This fixes the issue where max margin is used to find offset of
floating box although horizonal margins do not collapse so they need
to be summed instead.
This fixes a plethora of rounding problems on many websites.
In the future, we may want to replace this with fixed-point arithmetic
(bug #18566) for performance (and consistency with other engines),
but in the meantime this makes the web look a bit better. :^)
There's a lot more things that could be converted to doubles, which
would reduce the amount of casting necessary in this patch.
We can do that incrementally, however.
Previously, calling `.right()` on a `Gfx::Rect` would return the last
column's coordinate still inside the rectangle, or `left + width - 1`.
This is called 'endpoint inclusive' and does not make a lot of sense for
`Gfx::Rect<float>` where a rectangle of width 5 at position (0, 0) would
return 4 as its right side. This same problem exists for `.bottom()`.
This changes `Gfx::Rect` to be endpoint exclusive, which gives us the
nice property that `width = right - left` and `height = bottom - top`.
It enables us to treat `Gfx::Rect<int>` and `Gfx::Rect<float>` exactly
the same.
All users of `Gfx::Rect` have been updated accordingly.
Before this change, LayoutState essentially had a Vector<UsedValues*>
resized to the exact number of layout nodes in the current document.
When a nested layout is performed (to calculate the intrinsic size of
something), we make a new LayoutState with its own Vector. If an entry
is missing in a nested LayoutState, we check the parent chain all the
way up to the root.
Because each nested LayoutState had to allocate a new Vector with space
for all layout nodes, this could get really nasty on very large pages
(such as the ECMA262 specification).
This patch replaces the Vector with a HashMap. There's now a small cost
to lookups, but what we get in return is the ability to handle huge
layout trees without spending eternity in page faults.
This fixes a crash in box_baseline, due to cells created for
display: table expecting a box child and getting the inline node wrapper
instead.
Fixes#18972.
Using HashTable of grid positions to represent OccupationGrid allows to
simplify positioning code. For example maybe_add_row() and
maybe_add_column() calls are not needed anymore because there is no
Vector<Vector<bool>> that need to be resized.
No observable changes in grid layout are expected :)
Since the specifications indicate that the algorithm for sizing tracks
without any spanning items is a simplified version of the more general
algorithm used for sizing tracks with spanning items, we can reuse the
code to size both cases.
Implements more parts of sizing algorithm for tracks with spanning
items to archive parity with implementation for sizing of tracks
with non-spanning items.
We have to special-case these, otherwise our normal CSS layout algorithm
will see that some SVG roots have width/height assigned, and make those
the used width/height.
When used in an SVG-as-image context, the outermost viewport must be the
authoritative root size.
This allows the painting subsystem to request a bitmap with the exact
size needed for painting, instead of being limited to "just give me a
bitmap" (which was perfectly enough for raster images, but not for
vector graphics).
This implements the stop-opacity, fill-opacity, and stroke-opacity
properties (in CSS). This replaces the existing more ad-hoc
fill-opacity attribute handling.
There are a couple of things that went into this:
- We now calculate the intrinsic width/height and aspect ratio of <svg>
elements based on the spec algorithm instead of our previous ad-hoc
guesswork solution.
- Replaced elements with automatic size and intrinsic aspect ratio but
no intrinsic dimensions are now sized with the stretch-fit width
formula.
- We take care to assign both used width and used height to <svg>
elements before running their SVG formatting contexts. This ensures
that the inside SVG content is laid out with knowledge of its
viewport geometry.
- We avoid infinite recursion in tentative_height_for_replaced_element()
by using the already-calculated used width instead of calling the
function that calculates the used width (since that may call us right
back again).
In order to fix this, I also had to reorganize the code so that we
create an independent formatting context even for block-level boxes
that don't have any children. This accidentally improves a table
layout test as well (for empty tables).
Adds support for grid items with fixed size paddings. Supporting
percentage paddings will probably require to do second pass of tracks
layout: second pass is needed to recalculate tracks sizes when final
items sizes are known when percentage paddings are already resolved.
This change addresses the incorrect assumption that the available width
inside a grid item is equal to the width of the track it belongs to.
For instance, if a grid item has a width of 200px, the available width
inside that item is also 200px regardless of its column(s) base size.
To solve this issue, it was necessary to move the final resolution of
grid items to occur immediately after the final column track sizes are
determined. By doing so, it becomes possible to obtain correct
available width inside grid items while resolving the row track sizes.
This change makes grid items be responsible for their borders instead
of grid tracks which can not have borders itself.
There are changes in layout tests but those are improvements :)