`<syntax>` is a limited subset of the "value definition syntax" used in
CSS specs. It's used for `@property`'s `syntax` descriptor, and for the
`type()` function in `attr()`.
In the upcoming change, device pixel conversion of ClipFrame will
happen during display list replay, where PaintContext is not available,
so let’s move it out of PaintContext.
"Arbitrary substitution functions" are a family of functions that
includes var() and attr(). All of them resolve to an arbitrary set of
component values that are not known at parse-time, so they have to be
substituted at computed-value time.
Besides it being nice to follow the spec closely, this means we'll be
able to implement the others (such as `if()` and `inherit()`) more
easily.
The main omission here is the new "spread syntax", which can be
implemented in the future.
Treating these like any other ComponentValue means not having to convert
between different types of Vector, and that we will be able to use
TokenStream to parse the "argument grammars" of arbitrary substitution
functions.
This implements the basic interface, classes and functions for
OffscreenCanvas. Many are still stubbed out and have many FIXMEs in
them, but it is a basic skeleton.
Reimplements `grid`, `grid-template`, `grid-template-rows`, and
`grid-template-columns` in a way that uses a separate function for each
grammar rule defined in the specification. This change results in many
additional passing tests from the already imported WPT suite. Most of
the remaining test failures are related to incorrect serialization of
grid properties.
The text track processing model would previously spin forever waiting
for the track URL to change. It would then recursively invoke itself
to handle the new URL, again entering the spin loop. This meant that
tracks could easily cause event loop hangs.
We now have an observer system to be notified when the track state
changes instead. This lets us exit the processing model and move on.
In upcoming changes StorageBottle will own pointers to GC-allocated
objects, so it needs to be a GC-allocated object itself to avoid
introducing more GC roots.
This is a bit under-specced, specifically there's no definition of
CSSMarginDescriptors so I've gone with CSSStyleProperties for now. Gets
us 17 WPT subtests.
This holds the boilerplate that's needed by any CSSStyleDeclaration
subclass that holds Descriptors. CSSFontFaceDescriptors now only has to
worry about initialization and its own exposed properties.
Shared workers are essentially just workers that may be accessed from
scripts within the same origin. There are plenty of FIXMEs here (mostly
building on existing worker FIXMEs that are already in place), but this
lets us run the shared worker variants of WPT tests.
We currently have a single IPC to set clipboard data. We will also need
an IPC to retrieve that data from the UI. This defines system clipboard
data in LibWeb to handle this transfer, and adds the IPC to provide it.
This is to differentiate the agent representation for the parent
process for the WorkerAgent in the child process which is actually
hooked up to the javascript VM.
I am not sure if this is a good name, but I can't really think of
anything better which is consistent with the names used by the rest
of the codebase.
Our previous approach to `<url>` had a couple of issues:
- We'd complete the URL during parsing, when we should actually keep it
as the original string until it's used.
- There's nowhere for us to store `<url-modifier>`s on a `URL::URL`.
So, `CSS::URL` is a solution to this. It holds the original URL string,
and later will also hold any modifiers. This commit parses all `<url>`s
as `CSS::URL`, but then converts it into a `URL::URL`, so no user code
is changed. These will be modified in subsequent commits.
For `@namespace`, we were never supposed to complete the URL at all, so
this makes that more correct already. However, in practice all
`@namespace`s are absolute URLs already, so this should have no
observable effects.