I've realized that it probably makes more sense to change the input
transfer characteristics to treat these as sRGB since color conversion
in linear converted from BT.709 doesn't really make sense. If content
creation applications expect media players to display BT.709 without
conversions, this means they expect applications to treat it as sRGB,
since that's what most displays use. That most likely also means they
process it as sRGB internally, meaning we should do the same for our
color primaries conversion.
When calling clear_with_capacity on an empty HashTable/HashMap, a null
deref would occur when trying to memset() m_buckets. Checking that it
has capacity before clearing fixes the issue.
Even if the type doesn't have a name and won't yield a result when
looking for it in interface.typedefs, we still need to look at each of
the union's members and resolve those as well, in a similar fashion to
how we already recursively resolve the replaced type.
This is commonly used in function parameters, for example send() from
the XMLHttpRequest interface:
send(optional (Document or XMLHttpRequestBodyInit)? body = null)
This made sense before we had the next step to resolve union types, but
now we only need to skip transferring the extended attributes, without
returning just yet.
This is how WebContent::ConnectionFromClient also behaves. Returning the
element as a DOM::ParentNode isn't quite strict enough for upcoming
endpoints.
Note that this does nothing to "fix" how element references are created.
We continue to return the element ID because, otherwise, all other
element WebDriver endpoints would break.
On the bright side, we avoid several IPC round trips now that we perform
the entire 'find' operation in the WebContent process; and we are able
to work directly on DOM nodes.
No longer will the video player explode with error dialogs that then
lock the user out of closing them.
To avoid issues where the playback state becomes invalid when an error
occurs, I've made all decoder errors pass through the frame queue.
This way, when a video is corrupted, there should be no chance that the
playback state becomes invalid due to setting the state to Corrupted
in the event handler while a presentation event is still pending.
Or at least I think that was what caused some issues I was seeing :^)
This system should be a lot more robust if any future errors need to be
handled.
Previously, pressing Shift+Tab would indent the line if no selection was
given. While with a selection, it would be unindented. With this change,
pressing Shift+Tab with no selection unindents the current line.
For this, add unindent_line() helper function. This function unindents the
current line by at most one tab width if it starts with whitespace,
regardless of cursor position.
Requests to maximize and minimize Browser windows will be coming from
the WebContent process rather than the WebDriver process. Add hooks to
propagate these requests back up to the Browser.
Requests to restore, resize, and reposition Browser windows will be
coming from the WebContent process rather than the WebDriver process.
Add hooks to propagate these requests back up to the Browser.
The spec notes "The specification does not guarantee that the resulting
window size will exactly match that which was requested", so these new
methods return the actual new size/position.
I had originally thought to just leave these and remove them all at once
at the end of the WebContent migration. But it is kind of confusing to
have them around, so this removes the endpoints that have already been
ported.
This changes ImageProcessor to use the scratch bitmap of the layer which
will cause the changes to only be applied inside the active selection
(if there is one). This also updates the FilterPreviewWidget to show the
filter preview with active selection taken into account.
This can resolve height early in some cases, notably this kind of setup:
position: absolute;
top: 0px;
bottom: 0px;
By resolving height before inside layout, descendants of the abspos
element can resolve automatic and relative vertical lengths against it.
This makes the Discord UI occupy the whole window instead of looking
"shrink-to-fit".
When an IPC message returns a single value, we generate a class with a
constructor that is something like:
class MessageResponse {
MessageResponse(SingleReturnType value)
: m_value(move(value))
{
}
};
If that IPC message wants to return a value that SingleReturnType is
constructible from, you have to wrap that return call with braces:
return { value_that_could_construct_single_return_type };
That isn't really an issue except for when we want to mix TRY semantics
with the return type. If SingleReturnType is constructible from an Error
type (i.e. something similar to ErrorOr), the following doesn't work:
TRY(fallible_function());
Because MessageResponse would not be constructible from Error. Instead,
we must do some workaround with a custom TRY macro, as in 31bb792.
This patch generates a constructor that makes TRY usable as-is without
any custom macros. We perform a very similar trick in ThrowCompletionOr
inside LibJS. This constructor will allow you to create MessageResponse
from any type that SingleReturnType is constructible from.
Frames with large payloads may arrive in multiple chunks, so it's not
safe to assume that the whole frame is available for reading just
because we got a first "ready to read" notification.
This patch solves this in a very naive way by simply buffering incoming
frame data and trying to reparse a frame every time new data arrives.
This is definitely inefficient, but it works as a start.
With this, it's now possible to log in to Discord in Ladybird! :^)