Before this change, we were going through the chain of base classes for
each IDL interface object and having them set the prototype to their
prototype.
Instead of doing that, reorder things so that we set the right prototype
immediately in Foo::initialize(), and then don't bother in all the base
class overrides.
This knocks off a ~1% profile item on Speedometer 3.
Previously, `CSSStyleSheet.replace()` and `CSSStyleSheet.replaceSync()`
parsed the given CSS text into a temporary stylesheet object, from
which a list of rules was extracted. Doing this had the unintended
side-effect that a fetch request would be started if the given CSS text
referenced any external resources. This fetch request would cause a
crash, since the temporary stylesheet object didn't set the constructed
flag, or constructor document. We now parse the given CSS text as a
list of rules without constructing a temporary stylesheet.
These actually always return a value, despite the `CSSStyleSheet*`
return type. So, make that clearer by returning `GC::Ref<CSSStyleSheet>`
instead. This also means we can remove some ad-hoc error-checking code.
To prepare for introducing a CSS::URL type, we need to qualify any use
of LibURL as `::URL::foo` instead of `URL::foo` so the compiler doesn't
get confused.
Many of these uses will be replaced, but I don't want to mix this in
with what will likely already be a large change.
This is not really a context, but more of a set of parameters for
creating a Parser. So, treat it as such: Rename it to ParsingParams,
and store its values and methods directly in the Parser instead of
keeping the ParsingContext around.
This has a nice side-effect of not including DOM/Document.h everywhere
that needs a Parser.
Invalidation for adopted style sheets was broken because we had an
assumption that "active" style sheet is always attached to
StyleSheetList which is not true for adopted style sheets. This change
addresses that by keeping track of all documents/shadow roots that own
a style sheet and notifying them about invalidation instead of going
through the StyleSheetList.
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:
* JS::NonnullGCPtr -> GC::Ref
* JS::GCPtr -> GC::Ptr
* JS::HeapFunction -> GC::Function
* JS::CellImpl -> GC::Cell
* JS::Handle -> GC::Root
The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.
As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.