The system can finally idle without burning CPU. :^)
There are some issues with scheduling making the mouse cursor sloppy
and unresponsive that need to be dealt with.
Userspace programs can now open /dev/gui_events and read a stream of GUI_Event
structs one at a time.
I was stuck on a stupid problem where we'd reenter Scheduler::yield() due to
having one of the has_data_available_for_reading() implementations using locks.
We now make three VirtualConsoles at boot: tty0, tty1, and tty2.
We launch an instance of /bin/sh in each one.
You switch between them with Alt+1/2/3
How very very cool :^)
FileHandle gets a hasDataAvailableForRead() getter.
If this returns true in sys$read(), the task will block(BlockedRead) + yield.
The fd blocked on is stored in Task::m_fdBlockedOnRead.
The scheduler then looks at the state of that fd during the unblock phase.
This makes "sh" restful. :^)
There's still some problem with the kernel not surviving the colonel task
getting scheduled. I need to figure that out and fix it.
- Turn Keyboard into a CharacterDevice (85,1) at /dev/keyboard.
- Implement MM::unmapRegionsForTask() and MM::unmapRegion()
- Save SS correctly on interrupt.
- Add a simple Spawn syscall for launching another process.
- Move a bunch of IO syscall debug output behind DEBUG_IO.
- Have ASSERT do a "cli" immediately when failing.
This makes the output look proper every time.
- Implement a bunch of syscalls in LibC.
- Add a simple shell ("sh"). All it can do now is read a line
of text from /dev/keyboard and then try launching the specified
executable by calling spawn().
There are definitely bugs in here, but we're moving on forward.