Previously hackstudio tried to synchronize the language server before
executing the command inside the editor. If sync-command for the server
(for example the CommentLineCommand) is not implemented inside the
function responsible for syncing the language server, the IDE would
crash.
This patch makes it such that the synchronization happens only after IDE
executes the command locally. If such command is not implemented (as
was the case earlier), it would simply reupdate the content inside the
language server. Even though the reupdate might be expensive, it is
better than crashing hackstudio altogether.
Because of reordering, the relevant function names have been changed to
better reflect the code flow.
This further optimizes floating point parsing (specifically with a large
amount of digits). The commit shaves additional 20% of the run time for
750-digit numbers. No performance degradation is noticeable for small
numbers.
Although it might seem like we've switched to more generic functions,
which must run slower, it is not the case. The time required to parse
"1", for example, decreased by 1%. For numbers with more digits, the
effect is more noticeable: 8-digit numbers are parsed ~5% faster; for
gigantic 750-digit numbers, parsing is 2 times faster.
The later result is achieved by using UFixedBigInt<64>::wide_multiply
instead of u128::operator*(u128).
Additionally, split it into two versions (for IsIntegral<T> -- asking
to place value into register and for !IsIntegral<T> -- asking to place
value into memory with memory clobber), so that Clang is no more
completely confused about `taint_for_optimizer(AK::StringView&)`.
This ensures that all visit_edges implementations include a call to
Base::visit_edges. In particular, this gives three nice benefits:
- The call can't be forgotten (the main benefit, of course).
- All of the calls look the same. In other words, always use "Base"
instead of the actual concrete class.
- Ensure the object has a call to JS_CELL or JS_OBJECT in the
definition. Otherwise, Base will not be defined and the call will
not compile.
Rename the initialize method to initialize_virtio_resources so it's
clear what this method is intended for.
To ensure healthier device initialization, we could also return the type
of ErrorOr<void> from this method, so in all overriden instances and in
the original method code, we could leverage TRY() pattern which also
does simplify the code a bit.
Some occasional cases could cause the accumulator to overflow and have
an incorrect result. It would be nice to use a smaller accumulator, but
it seems not to be correct. :^(
We now cast to i16 to allow 128-bit vectorization to make use of one
whole register instead of having to split the loop into multiple.
This results in about a 5% reduction in performance in my testing.
If --measure is passed, icc prints the color pairs with the smallest
and largest perceptual difference between them.
Converting 254 * 254 * 254 * 4 = 65 Million colors from sRGB to LAB
and then computing 254 * 254 * 254 * 3 = 49 Million DeltaEs between
them takes a while. On my laptop, it takes 17s to run. So there's
a small progress display.
Previously, Frames could set both these properties along with a
thickness to confusing effect: Most shapes of the same shadowing only
differentiated at a thickness >= 2, and some not at all. This led
to a lot of creative but ultimately superfluous choices in the code.
Instead let's streamline our options, automate thickness, and get
the right look without so much guesswork.
Plain shadowing has been consolidated into a single Plain style,
and 0 thickness can be had by setting style to NoFrame.
These icons are a relic of GLabel and were never implemented to
accomodate both image and text. This convenience can always be added
in the future, but no current instance assumes or needs it, so let's
replace them all with ImageWidget to show clearer intent.
This can be used to convert a profile-dependent color to the L*a*b*
color space.
(I'd like to use this to implement the DeltaE (CIE 2000) algorithm,
which is a metric for how similar two colors are perceived.
(And I'd like to use that to evaluate color conversion roundtrip
quality, once I've implemented full conversions.)
To be able to port c-ares the IN6_IS_ADDR_V4COMPAT and
various macros of the form IN6_IS_ADDR_MC_XX_LOCAL were added
as well as the IN_CLASS{A,B} macros
Since multiboot_modules_count is set to 0, we can safely set the
multiboot_modules pointer to 0 (null pointer), as we don't use multiboot
on aarch64 anyway.
Length units are either relative to the font, or to the viewport, but
never both. So we can save some work by not gathering font metrics for
a viewport unit, and not retrieving the viewport for a font unit.
Currently this is only helpful when the `to_px(Layout::Node)` method is
called, but since that is 208 places according to CLion, (plus 33
indirect uses via `Length::resolved()`) it still seems worthwhile. :^)
`*vi` and `*vb` vary on which direction they check depending on whether
the writing mode is horizontal or vertical, so they will need some
modification once we support that.
Using the rough heuristic instead of the actual spec measurement. It's
allowed by the spec, but not ideal:
> In the cases where it is impossible or impractical to determine the
ideographic advance measure, it must be assumed to be 1em.
As noted, the ascent of the font is not the best heuristic for this, but
it is one that's listed as OK to use by the spec:
> In the cases where it is impossible or impractical to determine the
cap-height, the font’s ascent must be used.