Commit graph

59 commits

Author SHA1 Message Date
Andreas Kling
175f3febb8 LibWeb: Make DOMException take error message as a String
There was no need to use FlyString for error messages, and it just
caused a bunch of churn since these strings typically only existed
during the lifetime of the error.
2024-10-12 21:14:18 +02:00
Aliaksandr Kalenik
4a43d0ac98 LibWeb: Move updating the rendering into HTML task
Implements https://github.com/whatwg/html/pull/10007 which basically
moves style, layout and painting from HTML processing task into HTML
task with "rendering" source.

The biggest difference is that now we no longer schedule HTML event loop
processing whenever we might need a repaint, but instead queue a global
rendering task 60 times per second that will check if any documents
need a style/layout/paint update.

That is a great simplification of our repaint scheduling model. Before
we had:
- Optional timer that schedules animation updates 60 hz
- Optional timer that schedules rAF updates
- PaintWhenReady state to schedule a paint if navigable doesn't have a
  rendering opportunity on the last event loop iteration

Now all that is gone and replaced with a single timer that drives
repainting at 60 hz and we don't have to worry about excessive repaints.

In the future, hard-coded 60 hz refresh interval could be replaced with
CADisplayLink on macOS and similar API on linux to drive repainting in
synchronization with display's refresh rate.
2024-10-04 07:07:01 +02:00
Aliaksandr Kalenik
32e79bd12e LibWeb: Invalidate animated style even if target doesn't have paintable
...otherwise animated style invalidation will be skipped.

This change is a preparation before applying latest HTML event loop
procesing spec changes to avoid regressing our tests.
2024-10-04 07:07:01 +02:00
Sam Atkins
a0b96280e4 LibWeb: Move "owning element" of Animation classes into Animation
There's no need to have a virtual method here when we can just store the
owning element pointer on the Animation instead.
2024-09-22 06:41:55 +02:00
Matthew Olsson
6859826e3d LibWeb: Handle persisting an animation after it has been removed 2024-06-02 16:07:12 +02:00
Matthew Olsson
2bd8093449 LibWeb: Detect explicit null timeline given in KeyframeAnimationOptions
We already do this for the timeline argument in the KeyframeEffect
constructor
2024-05-29 08:18:24 +02:00
Matthew Olsson
15a8baee03 LibWeb: Save time for animationcancel event before transitioning to idle
The if statement in the dispatch implies we are in the idle state, so of
course the active time will always be undefined. If this was cancelled
via a call to cancel(), we can save the time at that point. Otherwise,
just send 0.
2024-05-24 07:25:10 +02:00
Andreas Kling
f4636a0cf5 LibWeb: Stop spamming animation events on the wrong event target
This patch fixes two issues:

- Animation events that should go to the target element now do
  (some were previously being dispatched on the animation itself.)
- We update the "previous phase" and "previous iteration" fields of
  animation effects, so that we can actually detect phase changes.
  This means we stop thinking animations always just started,
  something that caused each animation to send 60 animationstart
  events every second (to the wrong target!)
2024-05-23 12:10:06 +02:00
Shannon Booth
bad44f8fc9 LibWeb: Remove Bindings/Forward.h from LibWeb/Forward.h
This was resulting in a whole lot of rebuilding whenever a new IDL
interface was added.

Instead, just directly include the prototype in every C++ file which
needs it. While we only really need a forward declaration in each cpp
file; including the full prototype header (which itself only includes
LibJS/Object.h, which is already transitively brought in by
PlatformObject) - it seems like a small price to pay compared to what
feels like a full rebuild of LibWeb whenever a new IDL file is added.

Given all of these includes are only needed for the ::initialize
method, there is probably a smart way of avoiding this problem
altogether. I've considered both using some macro trickery or generating
these functions somehow instead.
2024-04-27 18:29:35 -04:00
Kenneth Myhra
a3661fd7f2 LibWeb: Let queue_global_task() take a JS::HeapFunction
Changes the signature of queue_global_task() from AK:Function to
JS::HeapFunction to be more clear to the user of the function that this
is what it uses internally.
2024-04-20 18:11:01 +02:00
Andreas Kling
2ef37c0b06 LibWeb: Make EventLoop, TaskQueue, and Task GC-allocated
...and use HeapFunction instead of SafeFunction for task steps.

Since there is only one EventLoop per process, it lives as a global
handle in the VM custom data.

This makes it much easier to reason about lifetimes of tasks, task
steps, and random stuff captured by them.
2024-04-05 08:14:19 +02:00
Matthew Olsson
560b07dda3 LibWeb: Use the timeline time when saving animation play/pause time 2024-03-28 21:08:32 +01:00
Aliaksandr Kalenik
42d5883d57 LibWeb: Set animation update flag from Animation::invalidate_effect()
Fixes regressed animation tests.
2024-03-21 16:10:26 +01:00
Andreas Kling
c0d7f748ed LibWeb: Avoid FlyString lookups when setting IDL interface prototypes
This commit introduces a WEB_SET_PROTOTYPE_FOR_INTERFACE macro that
caches the interface name in a local static FlyString. This means that
we only pay for FlyString-from-literal lookup once per browser lifetime
instead of every time the interface is instantiated.
2024-03-16 16:35:54 +01:00
Aliaksandr Kalenik
a9b8840a82 LibWeb: Add fast path for animated style properties update
Patch up existing style properties instead of using the regular style
invalidation path, which requires rule matching for each element in the
invalidated subtree.

- !important properties: this change introduces a flag used to skip the
  update of animated properties overridden by !important.
- inherited animated properties: for now, these are invalidated by
  traversing animated element's subtree to propagate the update.
- StyleProperties has a separate array for animated properties that
  allows the removal animated properties after animation has ended,
  without requiring full style invalidation.
2024-03-16 09:49:40 +01:00
Matthew Olsson
e91f4dcd79 LibWeb: Use Performance for animation time instead of MonotonicTime
Performance handles the document origin time correctly, and prevents
these times from being unusually large. Also initialize the
DocumentTimeline time in the constructor, since these can be created
from JS.
2024-03-10 15:13:47 +01:00
Matthew Olsson
d76c2d45c4 LibWeb: Remove scopes for execution contexts in Animation finish steps 2024-03-09 15:34:27 +01:00
Matthew Olsson
fc6a6d29ec LibWeb: Ensure m_is_finished is false after cancelling Animation 2024-03-09 15:34:27 +01:00
Matthew Olsson
e11b9658ed LibWeb: Disassociate animations from Animatables when setting effects 2024-03-09 15:34:27 +01:00
Matthew Olsson
90290eb985 LibWeb: Store Animations in Animatable instead of AnimationEffects
This is closer to what the spec instructs us to do, and matches how
associations are maintained in the timelines. Also note that the removed
destructor logic is not necessary since we visit the associated
animations anyways.
2024-03-09 15:34:27 +01:00
Matthew Olsson
f386c01ae1 LibWeb: Use the correct start time when pausing/playing animations 2024-03-09 15:34:27 +01:00
Matthew Olsson
c1ab6ca6b4 LibWeb: Do not invalidate elements with animations in the CSS cascade
See the note added to Animation::cancel for more info
2024-03-02 19:58:12 +01:00
Matthew Olsson
921f6c1e78 LibWeb: Run play tasks before pause tasks
The logic of play() and pause() assumes this to be the case
2024-02-25 21:12:42 +00:00
Matthew Olsson
d2cfea5acc LibWeb: Add Animation event handler attributes 2024-02-23 21:23:57 +01:00
Matthew Olsson
2dd5d0c310 LibWeb: Implement Animation.reverse() 2024-02-23 21:23:57 +01:00
Matthew Olsson
9ab73f2675 LibWeb: Implement Animation.updatePlaybackRate() 2024-02-23 21:23:57 +01:00
Matthew Olsson
d351389d72 LibWeb: Implement Animation.persist() 2024-02-23 21:23:57 +01:00
Matthew Olsson
3c055ff76d LibWeb: Implement Animation.cancel() 2024-02-23 21:23:57 +01:00
Matthew Olsson
9abe472928 LibWeb: Implement Animation.finish() 2024-02-23 21:23:57 +01:00
Matthew Olsson
c0b9179d9a LibWeb: Implement Animation.pause() 2024-02-23 21:23:57 +01:00
Matthew Olsson
ae3326a447 LibWeb: Transition StyleComputer to Web Animations
With this commit, we are finally running animations off of the web
animations spec! A lot of the work StyleComputer is doing is now done
elsewhere. For example, fill-forward animations are handled by
Animation::is_relevant() returning true in the after phase, meaning the
"active_state_if_fill_forward" map is no longer needed.
2024-02-23 20:52:37 +01:00
Matthew Olsson
10fddb99fc LibWeb: Implement Document::remove_replaced_animations() 2024-02-22 07:31:54 +01:00
Matthew Olsson
145ae54718 LibWeb: Add a few Animation/AnimationEffect getters 2024-02-21 19:52:35 +01:00
Matthew Olsson
06a8674eec LibWeb: Simplify Animation::update_finished_state a bit
This removes the two boolean hack in favor of using the existing
mechanism to remove queued tasks. It also exposes the element
invalidation behavior for call sites that don't necessarily want to
update the finished state, but still need to invalidate the associated
target.
2024-02-21 19:52:35 +01:00
Matthew Olsson
1e37ba5515 LibWeb: Expose Animation::is_finished()
This will be required to handle forward-fill state in StyleComputer
2024-02-21 19:52:35 +01:00
Matthew Olsson
2ade834655 LibWeb: Add Animation::is_replaceable() 2024-02-21 19:52:35 +01:00
Matthew Olsson
ceb9d0f8dc LibWeb: Record position of Animations in global animation list
"position of an Animation in the global animation list" is a fancy way
of saying "which animation object was created first"
2024-02-21 19:52:35 +01:00
Matthew Olsson
cac11ac891 LibWeb: Use [ExplicitNull] in Animation.idl 2024-02-19 14:51:56 -05:00
Matthew Olsson
3721a1a81c LibWeb: Run update_finished_state when setting AnimationEffect's timing
This will need to a necessary style invalidation
2024-02-16 12:02:11 -07:00
Matthew Olsson
ce99636cd0 LibWeb: Fix check for missing argument in Animation constructor
Receiving a null argument has a different result than not passing an
argument at all.
2024-02-16 12:02:11 -07:00
Matthew Olsson
727a9a6472 LibWeb: Run pending play tasks when the timeline time changes
Note that the timeline time changes every animation frame when the
Document sends out animation events
2024-02-15 12:34:19 +01:00
Matthew Olsson
4792dc294b LibWeb: Implement Animation::play 2024-02-15 12:34:19 +01:00
Matthew Olsson
88518c29ca LibWeb: Combine "pending" and "ASAP" animation task states
It seems that the difference between pending and ASAP in the spec is
only to allow the implementation to perform implementation-defined
operations between the two states. We don't need to distinguish the two
states, so lets just combine them for now.
2024-02-15 12:34:19 +01:00
Matthew Olsson
154b4d4196 LibWeb: Invalidate style of animation targets in update_finished_state 2024-02-06 08:42:07 +01:00
Matthew Olsson
16a21a503d LibWeb: Fix incorrect comparison in Animation::update_finished_state 2024-02-06 08:42:07 +01:00
Matthew Olsson
8c80d0ee02 LibWeb: Fix typo (original_relative_time -> origin_relative_time) 2024-02-06 08:42:07 +01:00
Shannon Booth
96af80acd1 LibWeb: Port Intrinsics from DeprecatedString 2023-11-28 17:15:27 -05:00
Andreas Kling
bfd354492e LibWeb: Put most LibWeb GC objects in type-specific heap blocks
With this change, we now have ~1200 CellAllocators across both LibJS and
LibWeb in a normal WebContent instance.

This gives us a minimum heap size of 4.7 MiB in the scenario where we
only have one cell allocated per type. Of course, in practice there will
be many more of each type, so the effective overhead is quite a bit
smaller than that in practice.

I left a few types unconverted to this mechanism because I got tired of
doing this. :^)
2023-11-19 22:00:48 +01:00
Matthew Olsson
536596632b LibWeb: Implement Animation::update_finished_state 2023-11-19 18:54:37 +01:00
Matthew Olsson
8053d40fd5 LibWeb: Add Animation helpers needed for update_finished_state 2023-11-19 18:54:37 +01:00