There was no need to use FlyString for error messages, and it just
caused a bunch of churn since these strings typically only existed
during the lifetime of the error.
This was resulting in a whole lot of rebuilding whenever a new IDL
interface was added.
Instead, just directly include the prototype in every C++ file which
needs it. While we only really need a forward declaration in each cpp
file; including the full prototype header (which itself only includes
LibJS/Object.h, which is already transitively brought in by
PlatformObject) - it seems like a small price to pay compared to what
feels like a full rebuild of LibWeb whenever a new IDL file is added.
Given all of these includes are only needed for the ::initialize
method, there is probably a smart way of avoiding this problem
altogether. I've considered both using some macro trickery or generating
these functions somehow instead.
This commit introduces a WEB_SET_PROTOTYPE_FOR_INTERFACE macro that
caches the interface name in a local static FlyString. This means that
we only pay for FlyString-from-literal lookup once per browser lifetime
instead of every time the interface is instantiated.
With this change, we now have ~1200 CellAllocators across both LibJS and
LibWeb in a normal WebContent instance.
This gives us a minimum heap size of 4.7 MiB in the scenario where we
only have one cell allocated per type. Of course, in practice there will
be many more of each type, so the effective overhead is quite a bit
smaller than that in practice.
I left a few types unconverted to this mechanism because I got tired of
doing this. :^)
Stop worrying about tiny OOMs. Work towards #20449.
While going through these, I also changed the function signature in many
places where returning ThrowCompletionOr<T> is no longer necessary.
Rather than the very C-like API we currently have, accepting a void* and
a length, let's take a Bytes object instead. In almost all existing
cases, the compiler figures out the length.
Note that as of this commit, there aren't any such throwers, and the
call site in Heap::allocate will drop exceptions on the floor. This
commit only serves to change the declaration of the overrides, make sure
they return an empty value, and to propagate OOM errors frm their base
initialize invocations.
This needs to happen before prototype/constructor intitialization can be
made lazy. Otherwise, GC could run during the C++ constructor and try to
collect the object currently being created.
This will make it easier to support both string types at the same time
while we convert code, and tracking down remaining uses.
One big exception is Value::to_string() in LibJS, where the name is
dictated by the ToString AO.
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
These classes only needed Window to get at its realm. Pass a realm
directly to construct Crypto, Encoding, HRT, IntersectionObserver,
NavigationTiming, Page, RequestIdleCallback, Selection, Streams, URL,
and XML classes.
Not visiting the field holding SubtleCrypto in Crypto caused subtle
crashes all over the Value functions, due to accessing SubtleCrypto
after it was garbage collected (and potentially replaced by a new cell).
This meant that the crashes were only appearing in Value::to_boolean,
Value::typeof, etc. Which then held pointer to things that looked like
Shapes, Environments and other non-Object Cells.
To find the actual cause, all pointer used to construct Values were
checked and if a pointer was none of the allowed types, the backtrace
is logged.
Co-authored-by: Luke Wilde <lukew@serenityos.org>
Just some boilerplate code to get started :^)
This adds both the SubtleCrypto constructor to the window object, as
well as the crypto.subtle instance attribute.
Since we don't support IDL typedefs or unions yet, the responsibility
of verifying the type of the argument is temporarily moved from the
generated Wrapper to the implementation.