This expands the reach of error propagation greatly throughout the
kernel. Sadly, it also exposes the fact that we're allocating (and
doing other fallible things) in constructors all over the place.
This patch doesn't attempt to address that of course. That's work for
our future selves.
The default template argument is only used in one place, and it
looks like it was probably just an oversight. The rest of the Kernel
code all uses u8 as the type. So lets make that the default and remove
the unused template argument, as there doesn't seem to be a reason to
allow the size to be customizable.
This ensures we safely handle interrupts (which can call virtual
functions), so they don't happen in the constructor - this pattern can
lead to a crash, if we are still in the constructor context because
not all methods are available for usage (some are pure virtual,
so it's possible to call __cxa_pure_virtual).
Also, under some conditions like adding a PCI device via PCI-passthrough
mechanism in QEMU, it became exposed to the eye that the code asserts on
RNG::handle_device_config_change(). That device has no configuration but
if the hypervisor still misbehaves and tries to configure it, we should
simply return false to indicate nothing happened.
Our existing implementation did not check the element type of the other
pointer in the constructors and move assignment operators. This meant
that some operations that would require explicit casting on raw pointers
were done implicitly, such as:
- downcasting a base class to a derived class (e.g. `Kernel::Inode` =>
`Kernel::ProcFSDirectoryInode` in Kernel/ProcFS.cpp),
- casting to an unrelated type (e.g. `Promise<bool>` => `Promise<Empty>`
in LibIMAP/Client.cpp)
This, of course, allows gross violations of the type system, and makes
the need to type-check less obvious before downcasting. Luckily, while
adding the `static_ptr_cast`s, only two truly incorrect usages were
found; in the other instances, our casts just needed to be made
explicit.
Before of this change, many specific classes to VirtIO were in the
Kernel namespace, which polluted it.
Everything should be more organized now, but there's still room for
improvement later.
This class member was used only to determine the device type when
printing messages to the debug log. Instead, remove this class member,
and add a quick way to find the device type according to how the VirtIO
specification says to do that.
This simplifies construction of VirtIODevices a bit, because now the
constructor doesn't need to ask for a String identified with the device
type.
Now that the old PCI::Device was removed, we can complete the PCI
changes by making the PCI::DeviceController to be named PCI::Device.
Really the entire purpose and the distinction between the two was about
interrupts, but since this is no longer a problem, just rename it to
simplify things further.
This makes for nicer handling of errors compared to checking whether a
RefPtr is null. Additionally, this will give way to return different
types of errors in the future.
...and also RangeAllocator => VirtualRangeAllocator.
This clarifies that the ranges we're dealing with are *virtual* memory
ranges and not anything else.
Now that all KResult and KResultOr are used consistently throughout the
kernel, it's no longer necessary to return negative error codes.
However, we were still doing that in some places, so let's fix all those
(bugs) by removing the minuses. :^)
This allows us to specify virtual addresses for things the kernel should
access via virtual addresses later on. By doing this we can make the
kernel independent from specific physical addresses.
It's easy to forget the responsibility of validating and safely copying
kernel parameters in code that is far away from syscalls. ioctl's are
one such example, and bugs there are just as dangerous as at the root
syscall level.
To avoid this case, utilize the AK::Userspace<T> template in the ioctl
kernel interface so that implementors have no choice but to properly
validate and copy ioctl pointer arguments.
We don't need to have a dedicated API for creating a VMObject with a
single page, the multi-page API option works in all cases.
Also make the API take a Span<NonnullRefPtr<PhysicalPage>> instead of
a NonnullRefPtrVector<PhysicalPage>.