This change also removes as much direct use of JS::Promise in LibWeb
as possible. When specs refer to `Promise<T>` they should be assumed
to be referring to the WebIDL Promise type, not the JS::Promise type.
The one exception is the HostPromiseRejectionTracker hook on the JS
VM. This facility and its associated sets and events are intended to
expose the exact opaque object handles that were rejected to author
code. This is not possible with the WebIDL Promise type, so we have
to use JS::Promise or JS::Object to hold onto the promises.
It also exposes which specs need some updates in the area of
promises. WebDriver stands out in this regard. WebAudio could use
some more cross-references to WebIDL as well to clarify things.
This also fixes a bug where task IDs were being deallocated from the
wrong IDAllocator. I don't know if it was actually possible to cause any
real trouble with that mistake, nor do I know how to write a test for
it, but this makes the bug go away.
The if statement in the dispatch implies we are in the idle state, so of
course the active time will always be undefined. If this was cancelled
via a call to cancel(), we can save the time at that point. Otherwise,
just send 0.
This removes the two boolean hack in favor of using the existing
mechanism to remove queued tasks. It also exposes the element
invalidation behavior for call sites that don't necessarily want to
update the finished state, but still need to invalidate the associated
target.
It seems that the difference between pending and ASAP in the spec is
only to allow the implementation to perform implementation-defined
operations between the two states. We don't need to distinguish the two
states, so lets just combine them for now.
With this change, we now have ~1200 CellAllocators across both LibJS and
LibWeb in a normal WebContent instance.
This gives us a minimum heap size of 4.7 MiB in the scenario where we
only have one cell allocated per type. Of course, in practice there will
be many more of each type, so the effective overhead is quite a bit
smaller than that in practice.
I left a few types unconverted to this mechanism because I got tired of
doing this. :^)
This only tracks whether the relevant steps should be executed at some
future (but very soon) time. This time will eventually be whenever the
"update animations and send events" procedure is invoked.