Input events have nothing to do with layout, so let's not send them to
layout nodes.
The job of Paintable starts to become clear. It represents a paintable
item that can be rendered into the viewport, which means it can also
be targeted by the mouse cursor.
BlockContainer paint boxes are the only ones that have line boxes
associated, so let's not waste memory on line boxes in all the other
types of boxes.
This also adds Layout::Box::paint_box() and the more tightly typed
Layout::BlockContainer::paint_box() to get at the paint box from the
corresponding layout box.
The "paintable" state in Layout::Box was actually not safe to access
until after layout had been performed.
As a first step towards making this harder to mess up accidentally,
this patch moves painting information from Layout::Box to a new class:
Painting::Box. Every layout can have a corresponding paint box, and
it holds the final used metrics determined by layout.
The paint box is created and populated by FormattingState::commit().
I've also added DOM::Node::paint_box() as a convenient way to access
the paint box (if available) of a given DOM node.
Going forward, I believe this will allow us to better separate data
that belongs to layout vs painting, and also open up opportunities
for naturally invalidating caches in the paint box (since it's
reconstituted by every layout.)
When rules are inserted or removed via the CSSOM API, we now invalidate
document style to ensure that any changes made are reflected.
1% progression on ACID3. :^)
This patch adds NodeIterator (created via Document.createNodeIterator())
which allows you to iterate through all the nodes in a subtree while
filtering with a provided NodeFilter callback along the way.
This first cut implements the full API, but does not yet handle nodes
being removed from the document while referenced by the iterator. That
will be done in a subsequent patch.
Until now, we've been treating the bottom of every line box fragment as
its baseline, and just aligning all the bottoms to the bottom of the
line box. That gave decent results in many cases, but was not correct.
This patch starts moving towards actual baseline calculations as
specified by CSS2.
Note that once layout is finished with a line box, we also store the
baseline of the line box in LineBox::m_baseline. This allows us to align
the real baseline of display:inline-block elements with other inline
content on the same line.
For now, we only understand `none`, `normal`, `<image>` and `<string>`.
The various other functions and identifiers can be added later.
We can *almost* use a StyleValueList for this, except it's divided into
two parts - the content, and the optional "alt text". So, I've added a
new StyleValue for it.
Previously, these were added during layout. This didn't fit into the new
world where layout doesn't mutate the tree incrementally, so this patch
adds logic to Layout::TreeBuilder for adding a marker to each list-item
box after its children have been constructed.
This also adds a variant of {add,remove}_event_listener called
{add,remove}_event_listener_with_options.
This is used internally to perform {add,remove}_event_listener with a
default constructed options struct. It was done like this because
default constructing the Variant with the options struct requires the
struct defintions to be present, which requires us to include
AbortSignal.h, which would cause a circular include as AbortSignal.h
includes EventTarget.h.
Previously it would accept any DOMString, as we didn't support enums at
the time. Now it will only accept what's specified in the
DOMParserSupportedType enum.
This also adds spec comments to DOMParser::parse_from_string.
WebSockets got moved from the HTML standard to their own, the new
WebSockets Standard (https://websockets.spec.whatwg.org).
Move the IDL file and implementation into a new WebSockets directory and
C++ namespace accordingly.
I can't imagine how this happened, but it seems we've managed to
conflate the "event listener" and "EventListener" concepts from the DOM
specification in some parts of the code.
We previously had two things:
- DOM::EventListener
- DOM::EventTarget::EventListenerRegistration
DOM::EventListener was roughly the "EventListener" IDL type,
and DOM::EventTarget::EventListenerRegistration was roughly the "event
listener" concept. However, they were used interchangeably (and
incorrectly!) in many places.
After this patch, we now have:
- DOM::IDLEventListener
- DOM::DOMEventListener
DOM::IDLEventListener is the "EventListener" IDL type,
and DOM::DOMEventListener is the "event listener" concept.
This patch also updates the addEventListener() and removeEventListener()
functions to follow the spec more closely, along with the "inner invoke"
function in our EventDispatcher.
This initial implementation stubs out the WorkerGlobalScope,
WorkerLocation and WorkerNavigator classes. It doesn't take into account
all the things that actually need passed into the constructors for these
objects, nor the extra abstract operations that need to be performed on
them by the rest of the Browser infrastructure. However, it does create
bindings that compile and link :^)
This is a naive-but-somewhat-functional initial implementation of
HTML Storage.
Note that there is no persistence yet, everything is in-process only,
and one local Storage object per origin.
This isn't perfect (especially the global object situation in
activate_event_handler), but I believe it's in a much more complete
state now :^)
This fixes the issue of crashing in prepare_for_ordinary_call with the
`i < m_size` crash, as it now uses the IDL callback functions which
requires the Environment Settings Object. The environment settings
object for the callback is fetched at the time the callback is created,
for example, WrapperGenerator gets the incumbent settings object for
the callback at the time of wrapping. This allows us to remove passing
in ScriptExecutionContext into EventTarget's constructor.
With this, we can now drop ScriptExecutionContext.
The environment settings object is effectively the context a piece of
script is running under, for example, it contains the origin,
responsible document, realm, global object and event loop for the
current context. This effectively replaces ScriptExecutionContext, but
it cannot be removed in this commit as EventTarget still depends on it.
https://html.spec.whatwg.org/multipage/webappapis.html#environment-settings-object
This is in a slightly weird state, where Percentages are sometimes
Lengths and sometimes not, which I will be cleaning up in subsequent
commits, in an attempt not to change all of LibWeb in one go. :^)
Length and Percentage are different types, and sometimes only one or the
other is allowed in a given CSS property. This is a first step towards
separating them.
This requires an implementation of the "text preparation algorithm" as
specified here:
html.spec.whatwg.org/multipage/canvas.html#text-preparation-algorithm
However, we're missing a lot of things such as the
CanvasTextDrawingStyles interface, so most of the algorithm was not
implemented. Additionally, we also are not able to use a LineBox like
the algorithm suggests, because our layouting infra is not up to the
task yet. The prepare_text function does nothing other than figuring out
the width of the given text and return glyphs with offsets at the
moment.
Just some boilerplate code to get started :^)
This adds both the SubtleCrypto constructor to the window object, as
well as the crypto.subtle instance attribute.